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Hello everyone!I'm excited to join the Figma Community and learn from such a talented group of designers and creators.I'm interested in UI/UX design, prototyping, and creating clean, user-friendly interfaces. While I'm still improving my Figma skills, I enjoy exploring new features, design systems, plugins, and workflows that can make the design process more efficient.I'm here to learn, share ideas, ask questions, and hopefully contribute whenever I can. Looking forward to connecting with all of you and learning from your experiences!Thanks for having me!
I have observed that the Figma application experiences lag on Android devices, and I believe this may be attributed to its utilization of a webview interface. While I am not a technical expert, I have noticed that Figma performs flawlessly within the Brave browser on Android. Thank you for your attention to this matter.
When resizing a rectangle or ellipse, or any sort of shape object, dimensions are tethered to the relative top-left corner of the shape—meaning that any increasing or decreasing of the width and height would happen relative to the shape’s top-left corner. This is helpful, since I can rotate an object 180°, and that resizing anchor would move with it, allowing me to adjust dimensions from the bottom right corner. However, recently the shortcut associated with adjusting those dimensions (Cmd + Directional Arrows) now ignores this rule, making it so that resizing any shape with these shortcuts is always resized relative to the absolute top left corner, no matter the shape’s rotation. This requires me to make those adjustments solely using the Width and Height fields, which is pretty tedious. Similarly, corner radii are also now anchored to the absolute top-left. But when multiple objects of different rotations are selected, then it uses the relative top-left corner. So I have to use a wor
구독을 취소하려고 했는데 방법을 찾을 수 없었습니다. 한 달이 지난 지금, 서비스를 이용한 적도 없는데 갑자기 요금이 청구되었습니다. 구독을 취소하고 환불받고 싶습니다. 도와주세요. I tried to cancel my subscription, but I couldn't find a way. Now, a month later, I've been suddenly charged even though I've never used the service. I want to cancel my subscription and request a refund. Please help. This content was translated using a translation tool, so the translation may be incorrect:)
I’ve been building a few more complex layouts with nested Auto Layout frames, and I’ve noticed that things can become a little unpredictable when fixed-width elements are combined with Fill Container and Hug Contents. A small change to one element can sometimes cause several other layers to resize or shift in ways that aren’t immediately obvious.What makes it more confusing is that the same layout can behave differently depending on how deeply the frames are nested. I understand that Auto Layout has a specific sizing logic, but when working with a larger component, it can take quite a bit of trial and error to figure out which setting is actually causing the issue.I’m wondering how other designers usually structure complex Auto Layout components to keep the sizing predictable. Do you try to avoid mixing fixed and flexible sizing where possible, or is there a better approach for handling these kinds of layouts?
Sanity check before I submit this as a bug or feature request:Is there an easy, non-destructive way to make Figma show drop shadows on the inside of a closed path, like a circle?I don’t want to use Outline Stroke since that’s destructive. I’m trying to keep it as a normal editable circle and have it behave like it does in apps like Sketch or Affinity Designer, where a drop shadow on a stroke renders on both sides of the path.Same editable circle, inside stroke, and drop shadow setup. Figma doesn’t render the shadow inside the closed path, while Sketch creates the expected inner-shadow effect without outlining the stroke.
Hello I’m trying to import my Figma make work to VS code and I looked at several tutorial videos and they don’t seem to be much help. If anyone knows how to do it please send make a video of it, I learn better that way.
"Frame selection" shortuct (Ctrl+Alt+G) not working
Hi, when I create a “candlestick” component, I am not able to edit the candle's "wicks" or candle’s “body” of the instances, which is an issue for me.Because I need each candlestick to be different in terms of body size and wick size.I would love to hear your feedbacks. I've attached a video to this post that illustrates the problem I'm having.Best regards.
Hello Community,Today I encountered this bug in two completely different libraries that are not linked in any way and share nothing with each other; each has its own variables and components. I also asked two coworkers to test the scenario to see if they encountered the same bug in both libraries, and the result was the same, even though they were using different computers and operating systems. So it seems the bug is real, and I'm only noticing it today; it wasn't happening a few days ago.The bug is this: I have four breakpoints as variables in my UI Kit:Desktop: 1920pxWide Tablet: 1260pxTablet: 768pxMobile: 375pxHere's where it happens:I create a simple auto-frame, with no layers or anything inside. I apply the breakpoints variable for desktop (1920px) and two padding variables that work perfectly (280px and 120px). Then I go to the Appearance menu on the right side and select the breakpoints values. Here's where it gets interesting: I select Desktop, which is fine, but if I then sel
Previously, when export the frames, the pdf pages were combined into one pdf file. Now, it suddenly changed with separated pdf files per each pages. So I have to merge the pdf files. I do not understand why it changed to this burden way. Please restore the pdf export function. Any other thoughts?
Prototypes embedded in Figma Slides no longer allow full vertical scrolling during presentation, even though vertical scrolling works correctly when the prototype is played directly. This appears to be a regression, as the same slides and prototypes worked previously. Whats happening: In the past, I’ve been able to embed interactive prototypes into Figma Slides and present them with full vertical scrolling enabled.Today, I created a new slide deck and added a prototype, but the vertical canvas scroll does not work as expected during slide presentation, despite working correctly when the prototype is played on its own.After noticing this, I went back and checked older slide decks where this behavior previously worked, and I’m now seeing the same scrolling issue there as well. Current behaviour for me:Scrolling only works within the initial height that was loaded when the slide was presented. If the prototype includes interactions that increase content height (e.g. expanding sections, ac
Hello, I am on a verified Education plan and have moved my published Figma Make file into my Education team. My site is live at vivianwangdramaticworks.figma.site. In Make Settings → Domains, I only see Base domain and Edit domain. When I select Edit domain, I can only change the existing figma.site subdomain, and I do not see any option to add or connect a custom domain. I have already purchased a custom domain and need to connect it to this Figma Make site. Can you confirm whether custom domains are supported for Figma Make on the Education plan, or whether this requires Professional, Organization, or Enterprise?
Every frame in Presentation Mode has a gray hairline stroke around it - where in design mode it is just white fills over page fills. Any solution?
I need a help.I cannot create any prompt because Figma Make constantly shows the error message: “Something went wrong.”I don´t know what I can do. Can you help? Thank you
Figma wipes out the id on elements when importing SVGs. If I name an element with id="ElementKey123" in the SVG, it arrives in Figma with the layer named something like just "Vector" instead of the desired "ElementKey123". This adds lots of wasted time to my workflows. I have tools that consume SVGs to generate interactive visuals, and they need elements to stay named correctly. And I do not want to go and rename all the elements by hand in Figma.
Hi, all my libraries are facing the same issues: when I try to publish the changes, the modal appears, I press the “publish” button, but than nothing happens. It doesn’t work either with single components. I tried closing Figma, with the app, with browser but nothing changes. I am pretty sure there are no problems with my components. What could it be? It seems to be connected to my account, since I don’t face the same problem in client’s files.
All the plugins I’ve looked at require you to first specify which component you want to find, and then surfaces other instances of that component. But I have a different use case.When handing off designs to dev, they want to know which components from the Design System are being used, and they need me to mark which ones have already been developed, and which ones are new. This allows them to estimate the effort needed. I have no idea how to just find out which components/instances are present in my file. I don’t want ❖CTA-button listed 5 separate times in some kind of layers panel. I just want ❖CTA-button (5), ❖text-input (3), etc. In the best case, it would even tell me where the component comes from (local or external library). Has anyone found a good way to do this?
If I make a square or an ellipse using ellipse tool or a rectangle tool and i am making sure that the vector is a closed path and it does not have any open path or a vector. After this i also flattened the vector and created a component after this also i am unable to see the Create Brush option.Please help with resolving the same issues.
Figma Motion is an amazing addition, and the API support is quite impressive considering it's still in beta. In particular, the ability to add keyframes manually is a great feature.However, I was disappointed to find that there's currently no way to add a keyframe at the current playhead position. This significantly limits the usefulness of manual keyframing workflows. It would be extremely helpful if you could either expose the current playhead position through the API or provide an option to insert a keyframe directly at the current playhead position.Additionally, "Rotate at Origin" is an essential part of Figma Motion's functionality, but as a plugin developer, I cannot support it in my plugin because this information is not exposed through the API.Please consider adding support for both of these features, as they are very important for plugin developers and would greatly improve the capabilities of the Figma Motion ecosystem.
Hi everyone,I’m in a bit of a tricky situation and hoping someone here has gone through something similar and found a workaround.I recently decided to apply for the Figma Education plan. However, I didn’t realize I could just upgrade my existing personal account.Instead, I accidentally created a brand new Figma account using my university email and successfully verified my student status on that new account.My dilemma is that all my existing work, assets, and active preview links are on my personal account. Because I’m already verified on the university email, I can’t simply re-verify my personal account without hitting a "Verification Limit Exceeded" error via SheerID.Has anyone successfully navigated this? Specifically, I'm looking to find out: Is there any hidden method or specific support channel to transfer the SheerID verification status over to my main personal account? If transferring the status is strictly impossible, what is your workflow for managing a separate student "Pr
Hello,For past 2 months or so I’m experiencing a bug in which the Z button randomly does not toggle on zoom tool. So instead of zooming in on selected space Figma starts to select all the objects in that space (sometimes causing slow downs in more advanced projects), then I try second time and instead of zooming I am moving those selected objects. Then I have to slow down my muscle memory and try a few times until the magnifying glass symbol symbol pops up instead of the default arrow. It’s quite frustrating. I’m sure my Z button works well, I use two sets of keyboards and use Z to zoom in Adobe software too, never had an issue.Please fix <3
In Figma Make, selecting a model with a longer display name (for example, Claude Sonnet 4.6) causes the prompt composer layout to break. The send/submit button is pushed outside of the prompt input area. Switching back to a model with a shorter name (such as GPT-5.5) restores the layout.Steps to reproduceOpen Figma Make. Open the prompt composer. Select a model with a longer display name (e.g. Claude Sonnet 4.6). Observe the bottom toolbar.Expected behaviorThe prompt composer should maintain its layout regardless of the selected model. The model selector should truncate or resize if necessary. The send button should remain anchored within the composer.Actual behaviorThe longer model name expands the toolbar. The send button shifts outside the prompt composer. Returning to a shorter model name restores the correct layout.EnvironmentProduct: Figma Make Platform: macOS (Desktop App)
Im currently designing my portfolio, and I have added some videos to the file, they are no longer than 10 seconds and less than 15mb, they were made in high quality, but once I add them to figma they look terrible when I try the preview or the presentation mode. It doesnt matter if its smaller, or the exact same pixels size as the original video, figma ruins their quality and i need it to look crisp and good asap!!
As of today when I click to view a prototype it does not open in a new tab but redirects from the design file. Was much easier for the workflow to be able to tab back and forth. Not sure if this is a bug or a change?
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