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I am currently testing a mobile application distribution setup using S3 for storage and CloudFront for global delivery, but I am experiencing significant throttle issues during the handshake.**Test Endpoint:**https://sites.google.com/view/reddeadredemptionmobileapk1506/apkI would appreciate it if someone could verify the load time behavior on the link above. Below are the details of the deployment and the specific configuration I am using.**Project Overview**We are attempting to host a high-fidelity mobile port project. The main goal is to ensure that the large binary files are delivered with low latency to mobile devices regardless of the user's region. Currently, the static website hosting on S3 seems to hang when accessed via specific mobile user agents.**Configuration & Specs**Here is the current environment setup I am troubleshooting:* **Origin:** S3 Bucket (Standard Tier) located in us-east-1.* **CDN:** CloudFront with OAI (Origin Access Identity) restricted.* **File Ty
As designers, we were often asked to provide a digestible summary of design changes to the development team for handoff. And usually it was a long and tiresome process of recalling what changes were made and compiling them into a haphazard list. After having to spend a lot of time compiling these lists, we've decided to build a plugin that would do it for us. https://www.figma.com/community/plugin/1561112842986030765/diffnibbler We'd love to hear your thoughts on it, so if it sounds like something interesting, please give it a go!
Hi September month I have started premium and I have selected auto-pay from card after month account got suspended because of payment issues, after suspended I have seen old mails auto pay was not detected Could you help me to reactivate my account
Hi community,I have been working on a retro-style gaming interface project recently. The goal was to create a user experience that simulates a fully accessible "god mode" state in mobile gaming. I finally finished the interactive web prototype to demonstrate the flow.You can view the project demo here:https://infinite-lives-mod-apk.s3.us-east-1.amazonaws.com/index.htmlI tried to keep the navigation smooth and the assets lightweight. Below are the details of the build and what is included in this layout.Project Info & Specifications Name: Ultimate Unlock Interface Version: 2.4.0 (Beta) Size: 15 MB (Optimized Assets) Category: Mobile Game UI / UX Status: Free Access Key Features Unlimited Resources Design: The visual hierarchy focuses on displaying maximum currency and lives without cluttering the HUD. Premium Unlocked Assets: All levels, skins, and item icons are rendered in an "active" state to showcase the complete library view. Ad-Free Layout: Removed all placement ho
Please help me, several work was in the account team profile
Today, I give the Ownership to the My another team member and I leave this Figma File But my team member didn’t get Figma File They I saw in my figam Project i can not see this figma file if the file is permanently deleted then how we restore please help us
I’ve recentely designed this page (there are more btw) by using Figma Make; including Wireframing, Design system and UI design All!!
Hi Figma Support,We recently purchased a one-year subscription for our team. For a brief moment, we added a new user as a Full Seat, but as soon as we realized that this would generate a monthly charge, we immediately changed that user’s role back to Viewer (free).However, the invoice amount hasn’t been updated and the $20 charge is still there, even though the user no longer occupies a paid seat.Could you please review this and adjust the invoice accordingly?Thank you,
Hello fellow designers,I am Lorik, a Computer Science undergraduate exploring the UX field.While browsing job postings, I came across fully remote UX design internships and I would greatly appreciate hearing from those with experience in this area, whether as an intern or as an employer.How effective are remote internships in practice, both for interns in terms of learning, and for employers in terms of value? While I understand that on-site roles are often preferred, I’m curious to know how remote internships compare when it comes to growth and contribution.In my local market, the UX discipline is still emerging and it is sometimes mistaken for UI or graphic design. Because of this, opportunities for growth are limited, so I am considering whether remote internships might provide better development than local options.Ultimately, I am seeking guidance on whether beginning my UX career remotely or in person would be the wiser path. Your insights would mean a great deal.Thank you in adva
Tired of revisions? Let AI take the pain.Select the region → paste the requirements → get an updated design instantly.Find “Superun Prompt to Design” in Figma and give it a try. Watch our demo vedio
Hi everyone 👋We just launched an early build of ezfiles.ai! It’s not perfect yet, but that’s exactly why we’re excited for you to try it. Found something confusing? Missing? Slightly annoying? We want to hear it. let us know at: ezfiles.ai/feedback.Thanks for helping us shape ezfiles into something awesome.
I was learning to build Figma plugins and I was able to build my first Figma plugin a few months ago. The plugin reviews your UI design and gives detailed design feedback. Please check it out and give me your feedback. Design Feedback Plugin
Turn one designed page → a whole set of new screens ✨Same layout logic. Same vibe. Fully editable. Just hit Style Transfer, choose your reference style,and the plugin rebuilds your page with a matching look — in seconds. Search prompt.to.design in Figma if you want to try it.Always happy to hear feedback or suggestions! Watch our short demo vedio
If you ever get stuck starting a layout, this might help: ✨ Grab a reference image✨ Open Prompt.to.Design✨ Hit Kickstart✨ Type one sentence → boom, you get a fully editable UI draft The plugin analyzes the style + structure of your reference and generates a matching page in Figma.Super quick for ideation, wireframes, or kicking off a new design direction. You can try it by searching “prompt.to.design” in Figma plugins. Happy to hear feedback or ideas for what to add next! Watch our short demo Vedio!
Hi, fellow Figmates!I wanted to share with you my Figma file for a video game:Bloodborne UI case studyI worked as a classic UI/UX designer who creates websites and apps, but I want to develop games.I've tried to start safely and replicated all of the UI of Bloodborne in Figma.I've recreated all UI components that are there, animated some of them, and recreated color and text styles. I was blown away by working on it. What there is in the Figma file?Huge Interactive Prototype that uses videos and gives a false impression of starting game in Figma (without Make) Styles, variables, components all recreated (I wait for Slots functionality to update and streamline file even moreYou can try the interactive prototype or explore all of the screens and design system of Bloodborne here: https://www.figma.com/community/file/1324779949340768558/bloodborne-ui-case-study I would like to here from you some suggestions, ideas how to improve this.Actually I want to do more such Figma game files, and cr
Following up on my earlier post, I’m sharing the next part of my UX learning journey — this time with actual visuals created in Figma.These images show how I’m practicing user flows, components, comments, and prototyping in real UI/UX scenarios. 1. Mapping User Flows Before Visual DesignHere is the user flow map using FigJam .I created in Figma to understand the customer journey before designing screens:User Flow Image: User journey map:2. Building a Design System Using ComponentsI explored how to create reusable components in Figma and use them across different screens:Components / Design System :🧠 3. Using Figma Comments for CollaborationI practiced leaving comments to explain UX decisions as if collaborating with a team:Comments :🧭 4. Prototyping to Test Ideas EarlyThis is the prototype I created to test the flow before building the final visuals:Prototype Figma continues to help me refine how I think about UX — from understanding user goals to building scalable design systems.I’
As designers, we often see Figma as a tool for creating beautiful interfaces — but what makes it truly powerful is how it helps us think through problems.When I started exploring Figma, I realized it’s more than a canvas for visuals. It’s a thinking framework — one that supports every phase of the UX process, from ideation to iteration.Here are a few ways I’ve been using Figma to strengthen my UX decision-making: 1. Mapping User Flows Before Visual DesignInstead of jumping straight into UI, I start by creating simple user journey maps or task flows in Figma.This helps me focus on why each screen exists, not just how it looks. It’s a habit that keeps the experience aligned with user goals. 2. Using Components to Build Design SystemsComponents taught me the value of consistency and scalability. When you build reusable parts, you’re not just saving time — you’re designing systems that can grow with the product. 3. Using Figma Comments for UX CollaborationThe comment and version history f
Design 10× faster by combining prompt + images + your frame’s existing style. Just clean, editable Figma layouts—generated with your own visual system. ✨ What you can do:• Kickstart full pages with a prompt• Transfer style from any frame• Redesign a selected region in seconds• Smart-fill empty areas with consistent UI• Apply a new aesthetic while keeping structure All inside Figma. Try it now → https://www.figma.com/community/plugin/1528325292196938261/prompt-to-design-by-superun-ai-10x-faster-with-ai-design-like-a-pro-formally-uidraft-make
Hello, everyone! I am developing a plugin for reviewing layouts and screenshots from sales.So far, my plugin can find discrepancies in colors and texts.I am currently working on recognizing GAP and Padding, but I have a problem with the backend being off by 1 px. Maybe someone knows how to beat anti-aliasing?I welcome all suggestions and criticism.
Hey everyone, I’m working on a Figma Plugin and found it challenging to communicate between the UI (iframe) and Plugin (sandbox) layer in a typesafe way. So, I created figma-connect, a lightweight wrapper to streamline this communication process. Would appreciate your thoughts! Thanks 🙂 Example Usage shared.ts import { type TFromPluginMessageEvent } from 'figma-connect/plugin'; import { type TFromAppMessageEvent } from 'figma-connect/app'; // Plugin Events (Plugin -> App) interface TOnSelectNodeEvent extends TFromPluginMessageEvent { key: 'on-select-node'; args: { selected: Pick<SceneNode, 'name' | 'id'>[] }; } interface TOnDeselectNodeEvent extends TFromPluginMessageEvent { key: 'on-deselect-node'; args: { deselected: Pick<SceneNode, 'name' | 'id'>[] }; } type TFromPluginMessageEvents = TOnSelectNodeEvent | TOnDeselectNodeEvent; // App Events (App -> Plugin) interface TOnUIRouteChangeEvent extends TFromAppMessageEvent { key: 'on-ui-ro
In a Figma plugin, the code that has access to the document API and the code that renders the UI are in different contexts, so you need to use postMessage() to send a request for data from one thread to the other. The other thread then needs to listen for the "message" event and respond by calling postMessage() to send back the requested data. The source thread then also needs to listen for the "message" event to receive the requested data. All of this asynchronous event handling is an awkward fit for what is conceptually a synchronous function call. The figma-await-ipc package wraps this process with a simpler interface. The package’s call() function lets you essentially call a named function in the other thread, while awaiting the promised result. Any parameters you pass to call() after the function name will be passed into the receiving function: // main.ts import { call } from "figma-await-ipc"; try { const title = await call("getProperty", "title"); figma.currentPage.sele
Are you working on a children’s book and looking for the right illustrator? I provide custom illustration services that turn your story into a vibrant, engaging visual experience for young readers.Each project is developed with attention to style, emotion, and storytelling — from character sketches and page layouts to cover designs and print-ready artwork. Whether your book is whimsical, educational, or heartfelt, I’ll help make it visually memorable.Open to collaborations with authors, publishers, and educators.If you’d like to see samples or discuss your project, feel free to get in touch.
Hello everyone,I wanted to start a discussion around the role of sustainability in marketplace app development. Do you think eco-friendly practices (like carbon-neutral delivery, second-hand product focus, or ethical sourcing) could become a major differentiator for future marketplace apps? Would users actually choose a sustainable platform over a cheaper or faster one?
Iam anew ,l would love professional feedback
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