Interactive components won't reset after the first round

+1, can’t loop animation between variants with sub component probably because of that.
Could be cool to be able to set prototype arrow from and to the component itself to reset it.

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@Figma_Support Is there any update on this fix??

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I can’t get it to reset either. @Figma_Support please help.

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+1 on this. I’m working on an app intro, basically a looping sequence of a few animated components using “after delay” interactions and smart animate (it’s awesome what can be done with Figma these days, by the way). Works fine on a first round, shows components in their final state after on. Kind of a show stopper.

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Does anyone know how to elevate/change this to a topic that can receive votes? Or how to get @Figma_Support to chime in or help?

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Here is the link to vote

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confirmed this works

Great Idea! It works but only if you long press the mouse button. If you click fast like you normally do it will only do the touch down action but not the touch up action. Am i missing something?

Thanks for sharinf your tip.

+1, please provide a fix for this. Very annoying for heavily animated prototypes.

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+1 Having the same problem creating a drop down menu.

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