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I’m creating a presentation slide deck that has several Figma prototypes embedded in it. The prototypes are in different devices frames (laptop, tablet and iphone) with the device frame being set in the Figma file. Placing these into Figma slides, it will only retain the device frame from the most recent prototype. So if I place a prototype with a laptop device frame, and then later place one with an iphone device frame, it changes the previous desktop frame to also be an iphone frame.
Good morning everyone Please I have been dealing with this prototype issues and every video I watch doesn't address the issue. Lately my prototype keep showing up of the screen,it doesn't display in the full selected phone frame,I have tried my best to solve it but it not working.. Pease I need help on how to fix it,so I can be able to view my prototype in the full screen of the selected phone/frame size . Thank you very much
I have a hard time finding the corresponding Chinese fonts in Figma. I think fonts in other languages have similar problems.Can we add the ability for the software to read font names? The font name displayed on the current text font selection interface The name of the font that should be displayed
Hi, We are working on a pixelart project and figured out it would actually speedup our workflow A LOT if it was possible to disable Anti-Aliasing everywhere for viewing, editing and exporting. Having the option to disable it per object could also be interesting. Is this something you guys could add? Thank you very much.
I have a hard time finding the corresponding Chinese fonts in Figma. I think fonts in other languages have similar problems.Can we add the ability for the software to read font names?
When I drag the mouse to select multiple items., or even just click once and try to drag/move an item, Figma is just selecting all the comments and moving them instead of what I’m trying to move. I have to double click an object and then move it, and I can’t select anything by dragging the mouse. I have restarted and updated Figma multiple times. I’ve used this in terminal as well: rm -rf "$HOME/Library/Application Support/Figma" It’s still doing the same thing. And only in this one file.
I have some video files I want to add to my website, but a lot of interaction features have been simplified and none of the videos play. Wondering if it could be a bug of some sort? Already troubleshooted as much as I could, clearing cache and tried placing every video in its separate frame. Possibly would like the videos to play on hover although I don’t think it’s a feature yet.
We want to use it to link design variables to the design tokens in our application. Our company runs on a Professional plan. There are only 10 users that need access, so we don’t have any need to go to an Organization or Enterprise. I saw the same question here, but it wasn’t answered and just pointed to the Plugin API which has an entirely different use case.
I don’t know where Figma’s server is but def. not in my country. So it is slow sometimes and can’t even open a file sometimes. So why not add a proxy setting so that we can speed things up if we need?
Hey there! I'm trying to share a slide template to Community, but I get this error every time I try: "Can't publish empty template. Add at least one slide." I have a bunch of slides, though. Here's the template I've been working on: https://www.figma.com/slides/jS3dKM33H2QUeFgAeCd6Vh/Retro-Vibes?node-id=1-42&t=ENobfTUaoWLRLooh-1 I've tried on both desktop (Mac) and browser (Chrome), and I have a paid plan (Professional). Any ideas why I'm stuck? Thanks so much! Edit: It looks like maybe it did publish, despite the error? I’m seeing it here:
After the recent UI3 update, the Auto Layout controls (direction, spacing, padding, etc.) don’t appear in the right sidebar in the Desktop version of Figma — even though Auto Layout is applied. Everything works fine in the browser version. Is anyone else experiencing this issue?
Well I’m wondering what is happening here because this is the first time I see this problem: I changed the height of my “lg” buttons from 48px to 56px I also changed the radius from 16 to 24px I published my library and updated it on me design file What is happening: The radius updated on all buttons The height of the buttons did not change I’m wondering if I did something wrong or if this is a known bug? Thank you
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