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I’d like to suggest that when multiple people are invited to a Figma project, with the power to make edits, whatever each person works on should have them printed on it, not just while they are in the canvas, but up till when they are not active. Kind of what happens in GitHub when someone makes changes to a repository. If there’s some clarification needed, whoever made the change(s) can be easily identified and called out.
As an UX designer, I often need to get my wireframes into device mockups to showcase them into a presentation deck for clients led by our sales teams. To do so, I like to screengrab the prototype view because it’s already inside a device mockup. I’d like to be able to export the prototype view in the same way as we can export frames in the design view. This way, I’d save time by not having to take screenshots, build device mockups, and resize them so that they’re all the same size when presenting multiple screens side by side. Similarly, being able to export a gif or other video format of a prototype in action will be brilliant. Right now, I need to record my screen while I’m demoing the prototype and then convert it to a gif so I can insert it into my google slides.
What if there was a global setting for layout grid styling (color and opacity), that worked at the personal level, similar to nudge amount? It’s a half baked idea 🙂 What I’m reacting to is, sometimes my collaborators prefer a stronger grid style than I do (more saturated color, higher opacity), whereas I prefer a nearly-invisible grid. Everyone has different grid preferences, yet grid styling is a shared property. There are lots of personal settings in the View menu and Preferences menu. Global layout grid visibility (View > show/hide layout grids) is a personal setting, while layout grid styling is not… but could it be? I’ve always liked the fact that settings like nudge amount and snap to geometry are personal preferences. Figma files are naturally collaborative, and these personal settings create room for more individualized workflows. It complicates the matter that grid styling is frame-specific… but still, food for thought!
Feature Request: Lightweight personal plan & pay-as-you-go pricing for Figma Agents I am an independent designer working alone, only using Drafts files without team collaboration. Currently, to access Figma Agents, I have to purchase a full Professional team seat, which is too costly for solo users. My requests: 1. Launch an independent personal lightweight plan for individual designers. 2. Provide pay-as-you-go billing for AI Agents, so users only pay for the amount we use, instead of being forced to subscribe to a full team seat. 3. Allow Agents access for personal use without mandatory team subscriptions. Many freelance designers have the same demand. Hope Figma can consider optimizing the pricing model for solo creators.
Since Figma Slides already support exporting .pptx file, adding support for export keynote file will be nice, as apple keynote is also a popular option for designers to presenting their works.
"Make an image" can’t generate images in different aspect ratios, like 16:9, 4:3, vertical formats and more. It only outputs 1:1 square images by default.Even when requesting other ratios, outputs are inaccurate with large deviations, which is really inconvenient.Freely selectable and correctly matched image ratios are urgently needed for "Make an image".If there’s any existing workaround to generate images at the desired aspect ratio, please share it. Thanks!
Is there a way to add ‘Match Size’ when using the Paste to Replace function? (CMD+Shift+R) I have tried a few plugins, but Paste to Replace is more smooth and quick.
I have searched the community and Google for an answer to this question, but I have not been able to find one. Perhaps there is no answer. I have found a plugin that supports this functionality, but it does not add the frames to the FRAME panel. For example, I am working with different Zebra devices that have different DPs. As a result, most of the frames do not work. I would like to know if I can create my own frames and have them appear in the frame list so that my organization can see and use them as well. Thank you for your time and consideration.
Playback behavior can’t be controlled from the component. There is currently no way to configure an animation to play only once and remain on its final keyframe instead of looping or resetting. The playback duration of an animated component nested inside another frame depends on the parent’s timeline. If another animation within the parent frame has a longer duration, the nested component must wait until the parent’s entire animation cycle is complete before it can play again. This makes it impossible for nested animations to run independently.Some possible solutions 🤗 ✅ Allow loop behavior to be configured at the component level. Add options such as Play once, Loop, and Stay on the last keyframe so the playback behavior can be controlled independently for each animated component. Decouple nested component timelines from their parent timeline. Allow animated components inside other frames to run on their own playback cycle, regardless of the parent’s duration, so each animation
I’d like to insert an image into a cell in a table in FigJam so that it moves with the table as it expands and changes size. Currently, I’m just having to drag pictures around with the table as it expands which is fine for one or two images but I have many!
As an interaction designer working on a design system, I would love to have pre-defined animation defined as library to share with rest of the team. This feature will enable a shared motion language and guarantee that all prototypes and animation are aligned with design system guidelines.In Figma Motion already exist preset animation with semantic names, so I know this is possible. However, I can’t find a way to create my own animation presets.If this is possible can someone guide me on how to do it? If not, I would love to suggest this as a new feature.
Currently when reviewing changes, there’s a “resolve all” option that applies to all pages and all changes on each page. However, it would be really great to be able to resolve for all changes on a single page because I might have 2 pages that I made branch edits on, and 17 pages that should maintain the Main file edits. Currently you have to manually select for every change on every page, if you can’t resolve 100% for branch or for main. Which is crazy. Going even a step further, within a page it would even be helpful to be able to select multiple changes and resolve those as a group, speeding up the 1x1 process but giving more fidelity than a “resolve all”. In general I find the UI of the resolve and merge somewhat confusing, and the new designers on my team who are using branches for the first time have come to me with questions about how the heck this works, and for help to make sure they won’t mess anything up when merging. I think this speaks to the fact that it’s fairly hard to
I need z-axis keyframing ability to do animations in FigMotion. Currently I don’t see any work around to bring things forward or to send backward without duplicating and plating around with opacity which feels tedious to do.
The core ask — that plugin UI authoring should be able to leverage Make/code layers for faster visual iteration, and that the two systems should talk to each other — is solid feedback worth surfacing.Agents take:Sorry, I'm not able to create interactivity or work with code layers yet. To add interactivity, try using Figma Make.I can't send the plugin build to Make — those are separate systems. But I can keep refining the plugin UI directly. If you tell me exactly what's off (spacing, sizing, colors, alignment), I can make precise CSS fixes. Would you like to continue that way?
We need a way to sum up total amount of credits used in a single file for finance reasons. There are over 200+ versions on a Make file, and we won’t want to do our calculation manually.
Reopening this topic as it was the closest topic I found on this was closed a while ago.I’m wondering how the community is going around not having this feature in Project folders? I agree that having that level of organization in Projects helps a lot to keep clear paths to past work without the need to Archiving. Any recomendations on how you address this while Figma doesn’t have this feature available more than welcome! And happy to provide more insight if the ask isn’t clear.
When prompting the Figma Agent in the chat, all I can see is the spinner while it is working on it. It provokes doubt when I am designing because I’m not sure what changes it is making. When I can see reasoning traces or even the agent actively editing my design I feel like I have more control over it and it would be nice if I can stop it in the middle of its work and tell it what it is doing wrong (an immediate popup for this would be nice). On top of that I would like the Figma Agent to ask questions (similar to coding agents) if it needs clarification on specific design details.
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I’m trying to localize an app using the new variables feature but it looks like I can’t add break lines to the string. For titles, especially in some languages like Japanese where there are no spaces, it is totally necessary. Is this planned for the near future?
Unless I’m missing something it’s not possible to use the Find tool to search for text within a specific selected frame, you can only search an entire page.
I’ve noticed when using Figjam that I VERY OFTEN accidentally change the fill color of a shape, when I actually wanted to change the border. This is due to the UI inconsistency between the tool panels when selecting shapes VS lines. The exact same icon (a colored circle) means completely different things in both contexts. When I want to change the color, I’m going to click the color icon. Makes sense, right? Except that’s not how it is. I would love to see more standardised and recognisable icons for the fill VS shape controls. In Figma Design, for example, the border color is always in the same location, no matter if I select a shape or a line. Selecting one or the other doesn’t suddenly cause the same function to change locations and appearance.
Hey everyone!I know this isn't a brand new idea and I've seen other designers ask for this over the years. But since it still hasn't been implemented, I wanted to bring it up again to give it a fresh push because we honestly need it more than ever.I love the current commenting system for team collab, but we are really missing a "Private Comment" or "Only Me" visibility option. Basically, a comment that only the author can see, edit, and resolve.Here’s why this is still a huge pain point in our daily workflow: A safe space for messy thoughts: When working on a file that's actively shared with clients or developers, I often want to drop a quick reminder for myself (e.g., "fix this alignment later," "try another color here," or even a drafted reply). I don’t want stakeholders to see my raw thought process or get confused by notes meant strictly for me. Preventing accidental deletions: We’ve all been there. You leave a crucial mental note on a frame, and a collaborator or client sees it,
Would love to be able to hold a key to exempt corner radius from scaling when using the scale tool. Seems like a really simple feature to roll out but having to scale then go and readjust all the corner radii is tedious and annoying. Thanks!
I would like Figma to add a Timer Delay block that can be inserted within existing prototype interactions, such as On Click, On Tap, While Hovering, and other available triggers.The timer would not function as a separate interaction trigger. Instead, it would act as a nested logic block within an existing interaction, similar to how conditional actions are currently structured.For example:On Click├── Set loading state├── Timer Delay: 2 seconds│ ├── Run conditional│ ├── Set variable│ └── Navigate to Success screen└── Play animationAny actions placed inside the Timer Delay block would execute only after the specified amount of time has elapsed. Actions outside the block could continue to execute immediately. Proposed FunctionalityWithin an existing interaction, designers could:Select an interaction trigger, such as On Click. Insert a Timer Delay block. Specify the duration of the delay. Place one or more actions inside the timer block, such as: Run a conditional Set a variable Na
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