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click_Mao
New Member
July 3, 2024

UI3 Feedback

  • July 3, 2024
  • 426 replies
  • 10411 views
  1. What I can’t stand the most is that the panels of the new UI can’t be attached to the edges. They leave some gaps, wasting the space to display the main design and operation area. And visually, these gaps are also distracting my attention.
  2. The toolbar at the bottom also interferes with the main operation space, especially if its color is the same as my design draft. By the way, is it just for the convenience of novices to move it from the top to the bottom? If someone who uses Figma more frequently, he will use shortcuts instead of mouse clicks to trigger these functions.
    So I hope that adjustments can be made in time in the official version of UI3, otherwise these redesign will seem like a subjective conjecture of someone who doesn’t use Figma much.
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426 replies

Balazs_Barta
July 19, 2024

I think they don’t need to fix anything. Just forget the new UI completely and revert back to the old one. Seriously.

Hamish_Scott-Wilson
July 19, 2024

Sorry to say I hate everything about the new UI. I want my tools at the top and my side-panels on the sides. Please never show me that UI again, as in never ever.

Kristaps_Stikuts
Active Member
July 19, 2024

Please never remove old UI. Unless UI3 doesn’t get a whole new makeover that doesn’t do unnecessary things, but improves what is needed. Just knowing that at some point Figma will remove old UI and make the “new” one as the only one, is really scary.

It’s not about getting used to things, but that the new UI hides stuff and makes a lot of things less reachable. And although, it says that new UI improves space, it’s in fact the contrary. Just make screenshots and draw rulers and you’ll see.

Alexandru_Cotoranu
July 19, 2024

To add to what was already mentioned here:

  • the UI should be created to meet the acceptance criteria of the user experience that we need to get our work done efficiently. A “condensed” or “pretty” UI does not necessarily achieve this in many cases.

  • I also feel that the space around the floating toolbars distracts me (not just the gaps, but also the negative space that the overly rounded corners create. There is a fine balance between not being distracted by sharp corners and the same thing happening in the negative space.

  • the fact that the toolbars are floating brings them up in the visual hierarchy, and I find myself staring at them rather than focusing on the actual UI that I should be working on.

Alex127
July 19, 2024

What was the reason for removing the fill from the arrows on the Move tool? I work on a regular HD monitor (this is the main resolution of the target audience of our product), and the pointer is of course small and not sharp, and now I am constantly confused whether I have the Move or Scale tool enabled

OG_Can
Active Member
July 19, 2024

Unless the floating panels and the panel positions/regrouping are the first step to detachable panel segments (a la Photoshop style), this update would probably get a C- from a UX course.

I do not know how Figma did their UX research for this change (no one asked me as a user, for example 🙂 ), but it seems they missed the fundamental rule of “you are not your users.”

Of course, this may be an availability heuristic issue on my side or a false consensus effect, but it seems that once you get past the mist of “influencer cheerleaders,” the actual users are not that thrilled.

I mean, instead of all these weird updates, I would have expected:

  • A table component creator
  • Color accent generator
  • Dynamic input fields
  • Multiple actions per trigger
  • Better variables pricing
  • Properly working nested variables
  • Flow chart connection interaction to connect frames without using 3rd party plugins

etc. Like, things actual product designers need to use everyday to create their products in commercial environments.

Taimosa_Eregie
New Participant
July 19, 2024

Firstly, I want to appreciate the Figma product team for their amazing work on the new UI3, which brings a fresh and improved feel to the design experience.

Below are few issues I’ve noticed about the new design so far:

  1. User Preference for Toolbar Position: Not every user would appreciate the new toolbar position. To improve user satisfaction, allow users to decide if they want the toolbar at the top or bottom of the screen. Many users may find the bottom position distracting, and having it at the top is more intuitive, especially since minimized panels are displayed as pills at the top of the screen.
  2. Adjust Values with Mouse Wheel: Provide an option to use just the mouse wheel to adjust values in the number field without holding the Alt key. This would streamline the user experience and make value adjustments more efficient.
  3. Search Icon for Layers: Add a search icon on the trailing side of the layers title to enable users to search for layers by name easily. This feature would enhance navigation and improve productivity.
  4. Visibility of Section Titles in FigJam: In FigJam, section titles are hidden behind the floating pills when zoomed to fullscreen. Please adjust so that all elements on the board are displayed underneath and above the surrounding UI.
  5. Ruler Guide Functionality: The ruler guide functionality in UI3 is problematic because it shifts the surrounding Figma UI from their fixed positions and doesn’t display a drag cursor when users hover over the rulers. Improving this feature would enhance usability.
  6. Auto Layout Symbol: Please consider reverting to the previous auto layout symbol. It was simpler and easier to identify.

I’ll be sharing more feedback in the future.

Adam24
July 20, 2024

In my organization, with about 30(licences) seats we are thinking of switching to Sketch. Figma UI is a bit childish and distracting, moved the toolbar (In 90% of cases we work on vertical designs from top to bottom, so why you’ve taken away the area from the bottom? It’s UX 101…, margins of the panels and the overall tendency to rounded corners (what is behind this?). It seems like you do not fully understand how efficient UI/UX design tools should be, we don’t need animations in the menus (no point) - you lost your own principles from the PAST!.
Many people are a bit concerned that you are moving from a UI tool to something like more “office” app, miro or similar.
IMO UI3 is a step backwards and you are not focusing on being more professional but more attractive, the trade-off is usability which is something that we can’ agree on.
On the other hand, I don’t know who is in charge of the UX and how the team is structured but, maybe try some good old design thinking approach?. Have you tested anything at all before the release?

Also, I won’t agree that Old UI was broken - and if wasn’t broken why…?

July 20, 2024

The following new UI is not my cup of tea, so much changed, and am having much trouble navigating now, I understand with the rounded corners and everything, but it feels off putting.

Adam24
July 20, 2024

I think the problem is that they (Figma) have some young designers and they were excited to make things “flashy” “dribble” “apple” and “cool” I think this is exactly how UX should be never done. IMO it’s some kind of generational shift in design with early gen-z or late millennials - doing cool things.
and I agree with the comment above just turn it off this UI3 is shovelware to the bin IMO