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  1. What I can’t stand the most is that the panels of the new UI can’t be attached to the edges. They leave some gaps, wasting the space to display the main design and operation area. And visually, these gaps are also distracting my attention.

  2. The toolbar at the bottom also interferes with the main operation space, especially if its color is the same as my design draft. By the way, is it just for the convenience of novices to move it from the top to the bottom? If someone who uses Figma more frequently, he will use shortcuts instead of mouse clicks to trigger these functions.

    So I hope that adjustments can be made in time in the official version of UI3, otherwise these redesign will seem like a subjective conjecture of someone who doesn’t use Figma much.

I find it kind if fairly ironic that an application that is used by a large amout of people that work with making designs and services that should be accessible, doesn’t respect contrast in their UI.


I was not a part of the beta, and I just received the new Figma UI3 today.


I was quite shocked to find low contrast elements like this switch/toggle in the new UI:


I genuinely thought the toggle was disabled.


Here is a screenshot of the old UI:



Your machine translated English is really bad, don’t you check it after translating? What I want to say is: new designers designing new versions of UI do not need to negate the layout and interaction of the previous version, or the designers of the previous version. Not all new UI designers have to come up and make major changes!!!


I need some time to get used to the new UI, so I won’t provide feedback based solely on my initial experience. Currently, it’s a bit confusing, and I find myself spending time trying to find features that were easily accessible before, such as creating components and changing elements from hug to fill. Since I don’t use shortcuts, I heavily rely on how the UI displays different elements.


I’m really frustrated that the component changes requiring updates don’t have any visible cue to grab my attention. Since I work with a library where I can’t update all elements at the same time, it’s important for me to be able to notice this.



I agree on that, but I think it is not that terrible. Hopefully the Figma-team will listen to you and all the other users. I’ve seen dozens of this kind of topics, so I assume they will act properly.


Have nice weekend!


It’s Disaster. It’s absolute mistake. It’s horrible nightmare to me cause i’ve been using Figma for over a year and all my designs was perfect, what does make design perfect, perfect tools and perfect Interface that designer use in the apps. NEW UI3 is the opposite.


I’ve used the new UI for 3 seconds and the amount of things you’ve done wrong make me wish you didn’t win against XD. Please don’t lock the toolbar in a place where it covers the artboard. At least make it moveable. Anything that covers the document you are working on is a hard no.


When your design causes extreme discomfort to users, you should consider whether to relist the design. As the top UI design software, if you cannot even achieve perfect design, it is definitely a disaster!!! Their team should not listen to opinions, but rather think about their products as decision-makers!!!


I wouldn’t say it’s ugly, but it definitely requires some learning. These things that bother me most are:




  1. the toolbar is now waaaaay more embarrassing; previously, it “did not” appear over the canvas I worked on because it was outside of the main window with the matter I worked on. I would LOVE to have an option to move it anywhere else than the main point I am staring at all the time. Especially that the use of it has always been minimal, yes MINIMAL for me, I just used the keys to switch the tools. So it’s a win of a “contemporary, refreshed UI” over the actual usability. And that’s against the reason this tool exists – that is, to build great experiences, not just pleasant ones. Shame. I would really LOVE to be able to dock it to the top of my layers list, a space that is quite obviously too long, and shortening it a little bit won’t cause such degree of suffering as placing it in front of my eyes does. Shame, shame, SHAME!




  2. Over and over again I need to teach developers how to switch to the dev mode. I’ve lost months of evangelization here. With the switch that has the lowest priority in their work being moved to some other place and having no label at all, I can see I will have countless discussion now, also those stating that we should consider changing the design tool because this one is too hard to use for the devs. Great. Thank you.




  3. Somehow, when redesigning the interface, no one noticed that the head of a designer turns like a tank turret – layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right, layers list on the left, tools on the right – I’ve repeated it so many times it’s still only a little fraction of what I have to do all the time. My neck says thank you for a lack of a possibility to put both panes side by side. Apparently pane > pain (sic!). So it’s again UI change versus something really valuable.




  4. The panels in the right pane have moved vertically AND changed their UI at the same time. Now I need to search for every little thing, like how to resize a frame or something, for a long time, which has slowed me down a lot. A LOT! Like not by 10 or 20%, but really, really much. However, this may be temporary. Learning curve. But also a failure to introduce the change gradually.




  5. Now the component properties panel is on the TOP right. Welcome, even more neck pain!




  6. Showing + for add property only on hover – please Figma, WHY??? To have some more white space, some more neat right pane? I keep searching for it over and over again. I used not to have to think about your interface – now I have to, and that means interrupting thinking on the matter I design. Slowdown mode: on!




And probably several more annoyances I forgot to mention or will face later on.


TLDR: Besides triggering more neck pain, breaking the schemes we used, shifting and hiding some functions from this designer’s eyes, and obscuring the thing we are working on, IT’S A GREAT REDESIGN! THANK YOU!


Hey Figma , just a quick feedback.


There is so much visual noise in the right panel. It was easier to find what you were looking for, it was pure content. You would know what is a input, what is static, what it a dropdown, and if you didn’t know you would mouse over.


Now, there are borders, backgrounds. It’s so busy… it’s like a pill parade.


Please fix 🙂


🫶



When searching for a new component I can only see the beginning of the name which is simply terrible! My component naming is quite complex, and this way I cannot find anything (unless I rely on entering the full name I have to remember.


It’s against the “Recognition rather than recall” usability rule.


Just used the new UI3 and not a fan. I use the mask and create components tools a lot and hate the new location. Not a fan of the new icons but that is minor. I do like the easy to hide panels buttons, my PMs always forget the short cut and I like the new asset panel. The worst thing about this and what makes me hope fimga never releases UI3 is the tools at the bottom. I hate having to work down up on a desktop. No Idea why you would treat this like a phone and place the tools at the bottom. If you felt the need to move them then put them on the side/top but the bottom is the worst place they could have picked and it is on the art-board too. Major fail. Hopefully Figma never makes me use this UI, if they do I would seriously consider finding a new product.


After latest update I no longer seeing the floating menus, it looks now like an old Figma. What happened? I get if some folks didn’t like that, but please at least make it an option for us who do.


Tiny areas, light colour of the font, not possible to zoom in to the menus so even moving to a big screen it is hard to read or find things. Menus are tiny and selection of font colours with background doesn’t help…


I also have a few points, that are right now very obvious for me after a short time using the UI3:

- Tools: I have rarely seen tools on the lower side of the screen in any app (beside tablet/mobile apps), also the additional tools, that are dependent of the currently selected object are now 1 more click away. → My suggestion here is to move the tool bar to the top (desktop version) and give an option to show a second line below that offers the “Actions” permantently (like a toggle-menu) - The Icon for Actions can stay, but toggles the 2nd line below.

- Local vs. non-local variables: Since I use also bigger design systems, I wish, there would a way to distinguish optically directly in the Design Panel (both in Fill and the Selection Colors), if an object is using a local or a non-local variable color. There should be 3 different variants to distinguish: Local Variable, non-local variable and lost (removed or deleted reference) variable, for all kind of variables including colors.


Figma thank you for giving us the option to continue using the old UI. I prefer to maximize the work space area, and having all the tools at the bottom is super counter intuitive.


If it ain’t broke don’t fix it! Figma is a tool I use every day, and major UI changes can slow down people’s workflow and reduce productivity!


The new UI is really not helpful. Please reconsider to go back to the previous version. This version is cluttered and extremely confusing to navigate through. I am pulling my hair right now


Agree with the majority here. Please keep your primary users in mind who are design professionals / power users and need to make their living using this software day in and day out. This means: Make it efficient. Have some clutter by having many options openly shown instead of hidden away in context menus. Have some contrast, colors and small UI elements even if it is not aesthetically pleasing. Have keyboard shortcuts, maybe even complex ones.


If you want to feature a more basic experience to not overwhelm novices or to allow other user groups navigating the software, consider using different workspaces or view modes like Adobe is doing it.


Right panel: The grey background feels too noisy, making it harder to quickly spot the values for adjustment. The old version was much clearer and easy to focus.



So basically everything was nice and compact, now they’ve just broken it into little parts. It might be more user friendly but most of us are using Figma for years and tbh prefer the ‘less friendly’ but compact and clean ui. I especially dont like the floating island.


A friend of mine told me to not update Figma, and I haven’t for a couple months, but today it auto updated…


The contrast for toggle button is 1.25:1. Shockingly low and not meeting WCAG’s Success Criterion 😦


I wouldn’t say so. “IT’S A GREAT REDESIGN!” It’s disaster.


Having the actions i use almost constantly in a kebab menu to the right feels very awkward to get used too.


Especially as some of them don’t have keyboard shortcuts.


I am constantly using union modes to create icons, or creating components, and i used to use the contextual toolbar at the top of UI2 all the time.


I like the toolbar at the bottom but wish it had some of these contextual elements.



You are not just feeling it. It has more clicks and mouse movements = is slower.


I have reported this in the earlier round of UI3 feedback, but it seemingly didn’t make it to acknowledgement phase so far. Will hold on to UI2 as long as it’s still available.


P.S. the icons are shrinking as well. Harder to target.


UI3 is terrible. They moved the tool bar which is a common UI pattern across platforms to the bottom middle of the screen. It feels very intrusive and not intuitive. If you select the question mark in the bottom right “?” you can go back to a the previous UI.


Hello Figma, please return list spacing where it used to be


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