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  1. What I can’t stand the most is that the panels of the new UI can’t be attached to the edges. They leave some gaps, wasting the space to display the main design and operation area. And visually, these gaps are also distracting my attention.

  2. The toolbar at the bottom also interferes with the main operation space, especially if its color is the same as my design draft. By the way, is it just for the convenience of novices to move it from the top to the bottom? If someone who uses Figma more frequently, he will use shortcuts instead of mouse clicks to trigger these functions.

    So I hope that adjustments can be made in time in the official version of UI3, otherwise these redesign will seem like a subjective conjecture of someone who doesn’t use Figma much.

Hey Figma, Not really feeling the white panels and white tabs up top (I must caveat that I usually prefer white platform UX/UI) . I’m finding it very hard to read I think because the outlines of all the fonts and icons on side panels are too thin. It looked much better before, looked like higher quality (it looks a bit cheap now) and was not hard to read. I’m not sure why Figma would make us re-learn the placement of everything in the side panels for no reason. It seems to function the same but different, and doesn’t particularly seem more organized, just different, hence a learning curve for no reason, just making my job harder. Not happy with it functionally or aesthetically, I like the old one.


I just wanted to say thank you for the new UI - maybe it’s not perfect, but it does feel refreshing, and I think that feeling fresh is part of a good experience! It’s funny to see so many complaints about a re-design when we’re all (mostly) interested in constantly pushing evolving our own products and experiences. If you’re not interested in seeing the Figma UI evolve, then I hope you’re empathetic to users and customers who might feel similar about your own product. (And who needs a designer if the experience never needs to change 😬…)


Whose idea was it to display the width and height values on hover? 🤦

jumpshare.com

Options(Variant)under the right panel are all over the place. Overall UI is not an improvement. Added new features might be enhancement but not UI.


Yes, thank you for commenting this! Very helpful!


I have been using Figma for over 5 years as well. But I have never seen such horror. This is the WORST update! I spend time looking for FEATURES, not CLIENT WORK! The last straw was when I couldn’t find rounded corners. ROUNDED CORNERS. WHERE ARE YOU? BLINK IF YOU ARE IN SOME DROPDOWN!


I agree, it’s really bad. I was really confident with autolayout and everything and now I feel like I am not able to too the simplest easiest things here. New UI sucks. Where is the old simple super intuitive Figma. I bet it’s because of Adobe. They are experts on creating really really not intuitive UI.


There is absolutely nothing to love. As an experienced developer and educated in HCI, I believe this application takes the prize for the worse. After 4 hours of evaluating, I must say it’s number 1 for the worst application I have used in 10 years—absolutely crap. Hint for the developers: HCI is a genuine academic discipline everyone observes.



Worst part about the component properties panel moving to the top right for me is that they had to hide nested properties because otherwise all the other tools would be off screen if you select a complex component. 🤦‍♂️


UI2 has some small issues, like having to hover over things to be able to see/assign variables, the fact that the boolean variable is assigned by right-clicking the layer visibility icon, or the slightly confusing max-width and min-width interface.


But overall UI2 is an efficient use of space and a fairly logical layout.


Stuff will move down in your right hand toolbar when you select a component or an instance, but at least the main information about your Selection is always at the top right, and everything below that is usuall pretty secondary and easily scrolled to.


I don’t know if the original designer(s) left or were promoted to management, but kudos to whoever worked on UI2. When I switched from Sketch to Figma I took maybe a week to get up to speed and start producing layouts and deliverables


When I switched from UI2 to UI3 I just got stuck. I am a senior designer and I teach juniors how we use Figma… I even taught a Figma class for UX designers…


Maybe their goal was/is to make Figma a Canva competitor…? It tracks with Slides (and FigJam)


I’d propose a “Figma Lite” for the Canva people if that’s what they were aiming for.


Figma is a professional tool.


I agree, it’s it’s an awful experience. This applies for both the design UI&UX but it’s even worse for the “development” license. It used to be a great tool but now you (Figma) keep adding regression after regression and ask for more and more money…


Cmnd+Shift+\ - hide left-side (layers) panel short cut used to work all the time.

With the new UI3 it only works from bubble mode and only if an object is selected - see 1st attachment.


Previously the Cmnd+ Shift+\ option hide left-side (layers) panel worked all the time and I really miss that. Now with UI3 it does not work if we both sides of the UI are visible (no-bubbles mode) and no object is selected - see image 2 -


I really miss that I must be able to hide left side at any time no just when object is selected in bubble mode.


Besides the bubble mode of the UI is a complete flop - goes against all Figma principles of efficiency and effectiveness. You can not waste a whole strip of screen all around the design panel to make this stupid designers bubble mode of the UI. What a stupid idea that is. - see image 3 -


I feel for you as I had the exact same experience and I hinted the exact same thing - they either fired UI2 designers or the designers left for a better job, and the newbies doing UI3 were trying to add “flavour” I guess to the UI which must be practical and effective.


I also end up moving object to the left instead of reducing their size simply because I expect the dimensions to be at the top of the design panel. With UI3 it feels like the main top-half of the design panel is occupied by details about the Position of the object.


Also, who in the world decides that Alignment is part of the Position of the object and not part of the Layout of objects (relationship between objects). So in UI3 I need to align first (in Position ?), then figure out where the gap between evenly distributed objects can be specified (in Layout) - Why aren’t those next to each other as in UI2 - it is part of the same action ?!?!?, right?


Also, who in the world decides that Alignment is part of the Position of the object and not part of the Layout of objects (relationship between objects). So in UI3 I need to align first (in Position ?), then figure out where the gap between evenly distributed objects can be specified (in Layout) - Why aren’t those next to each other as in UI2 - it is part of the same action ?!?!?, right?


Move “Alignment” line down into “Layout” group. So that “Layout” group should house:



  • Alignment

  • Spacing

  • Dimensions

    in this very order, like in UI2




Who in the world decided that Alignment is part of Position ?!?!?!?

Alignment is part of Layout

“Alignment” and object “Spacing” between objects as well well object “Dimensions” should be together - and they should all live inside the “Layout” group in the Design panel !!!


See attached

UI3 WRONG → How it should be (like in UI2)



Really like the new single minimize button to maximize canvas space


It’s very annoying that words don’t fit. There is space, it can be expanded



@OG_Can Said it well above. (I cannot reply directly to that since this forum seems broken as well.)


UI2 was just fine… this new version has dropped my productivity at least 30% by making search for every feature at least for 15 seconds and in many places it is actually misleading. One of my main peeves is that Position, autolayout & appearance panels don’t stay in the same place vertically anymore, since Component options panel – which changes in size – is above them. Having to search for them every time I go through various types of components is very annoying.


I really wished UI3 would’ve introduced customizable panels like in Adobe products. That would’ve added real value.


So, I worked with UI3 for a day or two, but got frustrated with options being hidden, moved and the stupid floating bar at the bottom. I switched back to UI2 and haven’t looked back.


Having a toolbar on top is just way easier. Also, each subset of tools was in the middle, so doing boolean operations, creating components or having other settings available is way easier in UI2 than in UI3.


If Figma ever decides to scrap UI2, I may have to switch… but until they’ve tweaked all the bad UX our if UI3, I’m staying right where I am.


Shouldn’t a new product be an upgrade?


I think you lost me with the…



“Makes features more intuitive by improving their placement, grouping, and how they adapt to different contexts”





  • Putting everything that’s clickable in a gray box doesn’t make it easier to read, it just causes eye fatigue. Things feel LESS clickable.




  • Moving component options to the top right, the farthest part of the screen for me to look and interact with?




  • Not to mention having Position below the component? Position should be rock solid in the UI. It’s matter of fact. Every single element you can create has a position on the canvas (or inside another object). Why does it bump down all of a sudden when I’m working with a component? The component is still beholden to it’s positioning.




  • Come on. The lil toggles/switches on components are basically invisible. It’s not a disabled element, please just make them ADA compliant.




  • So many tiny little icons. How should I know what “select matching layers” icon is supposed to represent? Looks like create a new variant? There’s a handful of these thrown around the sidebar. Add auto-layout? basically invisible there. Honestly, any time you’re putting 2 or 3 of these unique icons side-by-side in a section, my eyes glaze over.




I absolutely agree. It’s taking a lot of time to finish a design. How come they change our habit, unless a wider survey? 😡


I totally agree with this point of view. The changes are too radical and disruptive. Overall, the interface is more complex to use.


I am finally starting to come around to UI3 but it drives me crazy that my layersp panel is so tiny and cut off in the bottom left of the app. It’s competing with the pages/assets, so why not give it the same hierarchy or interaction as the File/Assets switcher?


Thank you very much! You saved me


1000% agree. It slows down my work speed, can’t stand it 🤮


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