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Hi,I've been having a nightmare today trying to access different pages in the Figma Mac app. Some pages load fine, but others simply won't open. I've tried resetting the cache, using the browser version, and even resetting the cache there as well, but the performance issues persist.Is there anything else I can try to resolve this problem?
When using swap instance and trying to find an icon, its really hard to see since the icons are black too 😰, is there anything I can do?
I have a problem with the layout grid functionality. I set up columns and rows in my projects. Previously I was able to create several layouts, now I create columns/rows, set the parameters, then add another layout, but then I can't edit any layout.Do you know what the problem is?
just me or can i no longer bold in figjam anymore?this has been impacting my tedious user journey work.
The annonations font in Hebrew when Dev Mode is on is not the same font of the rest of the Hebrew fonts. It’s very hard for developers to read because is a serif style and very small. Please fix this by matching the Hebrew font to the rest of the fonts (Arial).
I have read the documentation on where to find a personal access token and I cant find it in my settings. Any help would be appreciated
I am not getting exact render displayed in Figma web while exporting it to SVG format. The shadow and gradient are not going as per expected. I looked at one comment where community member suggested to use clip content. It worked for another user. However, I tried same this, and it is not working.
I’m trying to switch the fill color of certain elements that have assigned color variables. Normally you can just click on the applied color variable and it will pull up your library and you can switch it. But when I click on it now it doesn't do anything and I can’t switch it that way anymore. I’ve tried quitting/reopening Figma and the file itself, and restarted my computer, but it hasn’t helped. Was wondering if you could help?
I’m trying to combine auto layout components with frame resizing, however I can’t seem to get them to work together. If I have a series of component in an auto layout frame, they won’t resize even if I set the constraints of every component to “Left and Right”. If anything, when I have my elements in a Frame then add auto layout to that frame, the “Left and Right” constraints disappear. I also re-checked all of my component’s parent components & variants and set their constraints as well. I tried to solve this by setting the resizing value to “Hug” or “Fill Container” up in the coordinates panel, but as soon as I resize the “parent frame” the components & auto layout frames automatically revert to “Fixed” and don’t hug or fill the resized container. The end result is that it feels like I can’t use auto layout if I’m trying to have my screen resize automatically. Other designers I work with are also running into this problem. Any ideas on what could be happening?
I’m working on drafting out a tutorial for a complex process which involves highlighting buttons on the page with a drop-shadow effect to cause a glow on them. My problem is that after I duplicate that frame and remove the drop-shadow/glow effect from the button, it removes it at first but is reapplied when I either change something else on the frame or when I close the document and come back. So there’s no real way to remove the glow effect on a button once I’ve applied it to one and duplicated it… This is very frustrating and would appreciate any help in how to possibly resolve this!
Hi everyone,I'm having trouble with the new Figma Slides feature. When I try to copy and paste a layer from one page to another, it doesn’t go where I intend. Instead of placing the copied element on the existing slide I’m working on, it creates a brand-new slide with the contents. Is this a bug?Any tips or workarounds would be greatly appreciated. Thanks!
Yesterday everything was fine but today when I wanted to see my prototype it started lagging badly .I have 3 pages with but they aren’t any complex and many more complex projects ran perfectly fine, this one doesn’t have an enormous amount of animation or components with a lot of variants (usually up to 2 var.) How can I fix this? I’ve read “how to reduce figma memory usage” but it wasn’t really helpful. edit: if i post it on Behance as a prototype it runs perfectly fine
Hi there, I’m trying to copy and paste a frame from a previous version within my file into my existing workspace. The frame is being pasted, but components and layers are showing as empty frames. Any solutions?
Hello! Today I accidentally deleted some elements from my space, but Figma has only versions which were created more than 30 days ago. I don’t understand why figma didn't do the backup version of my space before I did my delete, and now I can’t restore deleted elements from cmd+z and can’t restore my previous version because of the free account.Maybe I can restore my previous version from the support ticket?
I have a prototype that only uses [navigate to → after delay] interactions. That flow can be interrupted if the user wants to change a setting in a modal view. I would like to use overlays to make this but when you close the overlay it does not reset the after delay interaction. This seems like a bug. please fix so that when you close an overlay it resets the clock on the after delay interaction on the base screen. Thanks
When we select multiple files and want to export them, it would be good if it asked us and then gave us the zip file. Maybe I want them one by one.
Why did they remove the ability to select an effect, style or stroke, if theres only a single one??? If i want to copy it over to another frame or duplicate something, i first need to create an extra property, just to be able to copy the first one Muscle memory absolutely destroyed
I’m encountering an issue where I’m trying to set accent/default (Nahi Jee Mode) to reference shadow/default, but it throws an error saying, “Invalid – that selection would create an infinite loop of variables.” From my understanding, accent/default → shadow/default → button/primary/secondary/text doesn’t seem to form a circular dependency based on the full variable collection shown in the image. I’ve double-checked the chain, and there’s no clear path looping back to accent/default. Could there be hidden or unresolved dependencies causing this, or is it a system misinterpretation? Any insights from the community would be greatly appreciated!
I have two separate files: one for the design system (the library) and another for the main design file. I usually create components in the design system file. I created a loading animated popup footer, and one of its variants uses the “After Delay > Close Overlay” interaction. I tested the prototype and animation in the design system file before publishing it to the main design file, and it worked. However, when I published the component, the “After Delay > Close Overlay” interaction wasn’t applied in the main design file. When I changed the interaction in the design system file to “After Delay > Back” and republished it, the interaction appeared in the main design file. However, after I changed it back to “Close Overlay,” it disappeared again. Please help resolve this issue.
Is my logic correct? I try to highlight 1 button and turn off the other 3 if it’s highlighted. But why the outcome I can’t press any other button if I press 1 button to get highlighted, it’s like locked 🙃
I can rename a layer but I cant highlight parts of text when doing so. Also usually when I click to a different layer, the rename is set… but now it stays editable until I press Esc Happening across web and app.
I’m trying to use the restore version from the history feature. I was using it in the past, it was working. Now it’s not. Restoring the desired version, the file reloads, and the history shows a new entry “Restored version” but when clicking ESC to leave the history mode the file goes back to the pre-restore version. The “Restored version” shows the pre-restore version now 🤨 . I keep encountering bugs all the time lately. History, yesterday one prototype interaction wasn’t working and then miraculously started working after 6h (even though I refreshed proto X times, and approached the case X ways, in the end initial approach started working), 2 days ago a single frame just disappeared. Stop introducing changes, and start fixing bugs, they are getting out of control. Really.
Hi there! I’ve encountered an issue when running my mobile prototypes on an iPhone with the Figma App. Actions placed in the header area (around 44px from the top) will not react on click/tap events. I have run some tests (see the screenshot) The green squares react on the on click event and open the overlay. The red ones don’t. The third square reacts from the bottom half of it. Also tested it with bigger squares to make sure that the clickable area isn’t to small, but had the same result. The issue occured on: iPhone 13 Mini, iPhone 13 Pro Max, iPhone 15 Plus. However it worked on an iPhone SE (with the black bars on top and bottom). It also works as expected on a Samsung Galaxy A40. Thank you in advance! Michael
Hi! Let’s get straight to the point. I have an element in a design where an effect (e.g., box-shadow) is used, and the effect involves several variables: color, blur, spread… I’m trying to unbind the variable that sets the radius, as described in the documentation on this page: https://www.figma.com/plugin-docs/working-with-variables/#example-binding-a-variable-to-a-node-or-style const effectsCopy = clone(node.effects); effectsCopy[0] = figma.variables.setBoundVariableForEffect(effectsCopy[0], 'radius', null); node.effects = effectsCopy; However, I’m encountering an issue where not only the radius variable is unbound but all variables used for this effect are completely unbound. Is this a bug, or am I doing something wrong?
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