Have a question? The community is here to help!
Recently active
My sidebar is missing. I’ve tried command + shift + \ and also right click view UI and all I get is the toolbar. So I can’t see any layers. I read through a bunch of similar issues online and thus far haven’t found a solution. I’m on a macbook pro + Ventura + chrome (updated today). Thanks!
Hi! I have a common problem, where the scrolling icon of my mouse gets “stuck” into that setting, but its behaving just like the normal mouse cursor icon, and it’s quite annoying. Am i doing something wrong or is it a bug? Sorry for my english, its hard to describe. Here’s the chatgpt version of it: “When I’m working on a Figma document, sometimes the mouse pointer changes from its classic shape to its scrolling shape (the four-directional wheel), but it doesn’t behave as expected. Instead, it retains the classic pointer behavior. When I use the mouse wheel and click it, it behaves as expected, but the icon doesn’t return to its normal state afterwards.” I’m uploading a literal screenshot
Which Figma plugin do you suggest using to create frames with table layouts in which to set formulas like in spreadsheets (e.g. Numers, Excel, etc.)?
I’m working on a component where users can select their weight or height by scrolling through a list of numbers. The picker should have a fixed value displayed at the top that updates in real-time as the user scrolls. I believe this might be achieved using local variables, but I’m not very familiar with how to set them up in Figma. I’m looking for guidance on how to prototype this interaction. I’ve added a photo to illustrate what I’m trying to create.
If designers set up component in a way to dynamically increase the size of container and reflow content - does this translate into code?
Does the starter plan delete your projects after 30 days? I’m a bit confused about the limitations TIA
The app is quite buggy lately. While mirroring it disconnects, or the screen goes dark, then I have close the app sometimes or restart the prototype doesn’t work. Also, the app is rendering a light grey outline on elements that have a light grey background fill, its kind of annoying. I love your product but please fix these bugs, we rely a lot on how things look on app to make decisions.
Some of my animations randomly started to break and work in weird ways while some of them are working fine others are bugging although all the properties are exactly same
I have designed a bottom navbar component and variants are prototyped but I don’t know how to connect them with main screens like home, explore, profile etc pls help me new to Figma and not finding any tutorial on it
I am having serious issues trying to line up the Settings Icon with the text below, to be centered I have 3 frames, all are on auto-layout, exact same width, the first 3 icons & text seem to have aligned in the middle, but the last one, only on the right Attached images to all the 3 frames I have - the icon frame, text frame & slider frame
Hello, I’m trying to identify all the external components used and references to the same. Wondering what is the best mechanism for the same. For example, if I use MUI Table, how do I identify that component is referencing MUI library ? Here’s sample output from GET/v1/files/:key. It says remote but does not specify that it is from MUI component library. "components": { "2:3": { "key": "c10adc2d16831aa748af4c1d7be279059bd01e37", "name": "Small=False, Checkbox=False, Small Screen=False, Rows=5", "description": "", "remote": true, "componentSetId": "2:2", "documentationLinks": [] },
Why cant I see the new UI3 updates yet? I cant continue with my class cause some of my students already have access to the New UI3
Hello, I am a junior UI/UX designer and I would like to know what size the frame in Figma should be for a 13 inch screen?
Is there a way to reset all overrides except ones that I select? For example, let’s say I want to swap in a new Button but I don’t want to reset the character property, I want to preserve what the user has typed in the label text layer. The only method I found in the Plugin API docs is the resetOverrides() does not take any argument. It would be super cool if I could pass in what I don’t want to change e.g. resetOverrides(!node.overrides.character) Here is my WIP code to swap out old components with new ones: // main.ts import { getSelectedInstances } from "../app/utils/getSelectedInstances"; // Adjust the path as necessary // Clear console on reload console.clear(); // Default plugin size const pluginFrameSize = { width: 320, height: 380, }; // Show plugin UI figma.showUI(__html__, pluginFrameSize); // Import the component map import { componentMap } from "../app/data"; // Adjust the path as necessary let componentCount = 0; // Function to swap button components async functio
I work on a product that has a sound library that plays during specific interactions. I built a component with embeded mp4s that had audio in them so people could include sound in their prototypes to better mimic the product experience. I had it all set up and working for me locally at the end of my day today and shared it with my collegues only to get notes that no one could hear it. When I went back a few hours later to double check I found that it no longer worked for me. I checked the history and nothing changed between my work and when I checked back later. What changed? Did Figma re-encode my files, break my project, and REMOVE the sound?
Hi. How are you? When I was trying to merge a branch, I ended up in this weird state where the merging modal was saying that I had “no conflicts” to resolve AND that I should “resolve conflicts before merging”, at the same time. The button to merge was disabled, and there were no actions I could do in the changes as well. The only way out I had, to not lose the changes in my branch (that had some variables as well), was to duplicate as a new file and delete the older one. To make things worse, this has happened again, twice in the last couple of weeks. My question is: Is this some known bug? Is there any clue on what I might be doing wrong to end up in this state? Thanks a lot,
I In Figma, the keyboard shortcuts for sending an item backward or forward are Ctrl + [ and Ctrl + ], respectively. Bringing items to the back or front is done using Ctrl + Shift + [ or Ctrl + Shift + ], respectively. However, the shortcut preview on the right-click panel doesn’t reflect this accurately. Figma, please check.
Looking to create this effect. having a hard time thought I’d ask for help. Thanks.
Help me deal with the mistake. When I transfer a frame from Figma to protopie, it gives an error. How to fix it and what it can be
I was trying to search for a way to create a group in a variable collection using Figma’s API, but wasn’t able to find something. I tried finding it: figma.variables | Plugin API
I’m having lots of issues with prototype links in Figma. I used to work on XD and it was way simpler (which is weird to say, I know). Anyway, I would like to understand what can possible break a prototype link that is shared with clients. For example, If I remove the flow starting point, will the link stop working? (it has happened to me, I think), if I change a frame name, if I rename a file, will these break the links? Basically, how can a shared prototype link be broken or changed so I avoid doing it. Thanks
Hey community! We’ve been facing some challenges when designing in Figma and developing for different screen resolutions, and we’d love to get your thoughts on it! As you know, Figma’s default frame for desktop is set to 1440px width, but we’ve been running into issues when testing the implementation across different devices. I design using 1920px frames for Full HD (1920x1080), but when our developers tested the layouts on MacBook displays, the results were inconsistent. For example, we designed a grid with 17 blocks on 1920px, but when the dev team tested it, they saw 14 blocks on screens. Overall, my designs are fine and based on 12 columns but when they implement it, on some displays it’s broken and on mine and some (Desktop FHD monitors), it’s fine. 20% of desktop users are using FHD and I can’t accept that my designs are the problem and I should design on 1440px. Our questions are: Why does Figma default to 1440px for desktop designs? Should we be designing for 1440px width and
Frame stopped renaming automatically new frames when they are duplicated
I cannot update new ui version of Figma in Question mark icon Change to new ui is not showing; only older version are available Need help I have tried uninstalling and reinstalling; it’s not working can someone share insights regarding this?
Hi all, We have a professional team plan and we are on the latest version but Command+Z does not working approximately 2 weeks. And we get crazy. 😕 How can we fix this?
Already have an account? Login
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.