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Weirdo
Active Member
July 22, 2024
Solved

Background blur is different in Dev Mode?

  • July 22, 2024
  • 3 replies
  • 613 views

Any idea what’s up?
image

This topic has been closed for replies.
Best answer by ksn

HIya @Weirdo – stepping in for Toku, as I got an answer from engineering I can share.

This does seem intentional.

From the code, there is “radius needs to be divided by 2 due to the Figma radius effect being effectively double”

What we’re saying is that a value of 30px in Figma is equivalent to 15px in CSS. The reason annotations say 30px is because they’re not CSS-specific.

3 replies

y_toku
Figmate
Community Support
July 24, 2024

Hi there,

Thanks for reaching out. I’m checking with our internal team. I will get back to you when I have anything I can share with you.

Thanks for your patience.
Toku

ksn
Figmate
ksnAnswer
Community Support
July 30, 2024

HIya @Weirdo – stepping in for Toku, as I got an answer from engineering I can share.

This does seem intentional.

From the code, there is “radius needs to be divided by 2 due to the Figma radius effect being effectively double”

What we’re saying is that a value of 30px in Figma is equivalent to 15px in CSS. The reason annotations say 30px is because they’re not CSS-specific.

Veniamin_Mylnikov
New Participant
October 1, 2024

@ksn 🙏
why in default inspector for viewer blur doesn’t divided by 2?