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Weirdo
Active Member
July 22, 2024
Solved

Background blur is different in Dev Mode?

Any idea what’s up?
image

This topic has been closed for replies.
ksn
ksnSolution
Community Support
July 30, 2024

HIya @Weirdo – stepping in for Toku, as I got an answer from engineering I can share.

This does seem intentional.

From the code, there is “radius needs to be divided by 2 due to the Figma radius effect being effectively double”

What we’re saying is that a value of 30px in Figma is equivalent to 15px in CSS. The reason annotations say 30px is because they’re not CSS-specific.

3 replies

y_toku
Figmate
Community Support
July 24, 2024

Hi there,

Thanks for reaching out. I’m checking with our internal team. I will get back to you when I have anything I can share with you.

Thanks for your patience.
Toku

ksn
Figmate
ksnSolution
Community Support
July 30, 2024

HIya @Weirdo – stepping in for Toku, as I got an answer from engineering I can share.

This does seem intentional.

From the code, there is “radius needs to be divided by 2 due to the Figma radius effect being effectively double”

What we’re saying is that a value of 30px in Figma is equivalent to 15px in CSS. The reason annotations say 30px is because they’re not CSS-specific.

Veniamin_Mylnikov
New Participant
October 1, 2024

@ksn 🙏
why in default inspector for viewer blur doesn’t divided by 2?