Got a feature request or product idea? We're all ears!
Recently active
I think Buzz is a great idea - along with social media templates, maybe email templates could be a cool addition as well (if Buzz is a bucket for all things promotional)
Our team is automating workflows with AI, and we’re loving Figma Make. Only thing is, we can’t collaborate via comments like we’re used to in Figma. Any way to drop comments/feedback right in Make so we’re not bouncing between tools or risking things getting lost?
In the Figma editor, you can change the blend mode and opacity for Sections. But blendMode and opacity properties is missing in both Plugin API and REST API, so it is not possible to read/write it. Please add these properties to the SectionNode object.
I prefer to use my mouse to drag font size up and down to dial things in but the interaction zone must be 1 pixel in size at the moment. In comparison, the drag zone for line stroke is massive and never an issue. I’d be so happy to have this improved, although my mouse accuracy has gone up as a result XD
All the time I work with component variables and for content on the screens I need to pick random variables. Would be very nice to have the button to not change each instance manuallyThank you
Team-Scoped Commenting for PrototypesDesigners frequently need feedback from multiple teams (Product, Engineering, Marketing, Legal, Leadership) on the same prototype. Today, separating feedback requires duplicating files or links, which introduces version drift and overhead.Proposed solutionEnable team- or audience-scoped commenting on a single prototype link. One shared prototype URL Comment visibility determined by: Email Domain Team / workspace group Reviewers only see comments from their assigned group(s) Designers see all comments across groups Key capabilities Create multiple “feedback groups” per prototype Group-only or designer-only comment visibility Optional group switcher for users who belong to multiple teams Per-group export and filtering for synthesis Value Eliminates duplicate prototypes and links Reduces cross-team bias and noise Supports sensitive or staged reviews (e.g., Legal, Exec) Preserves a single source of truth while improving f
As a math and science teacher who uses Figma every day, I would like to request that superscript and subscript be added as options in text boxes on FigJam boards. Please! It would be so helpful when typing exponents, chemical formulas, and more. Thank you! -A dedicated and loyal Figma enthusiast
Within the canvas, I’d like the layer panel to display only the items that are currently within the visible viewport. Without working with the wrapping into new sections feature.At the moment, the panel shows one long list of all layers and frames, which makes navigation slow and cluttered—especially in larger files. Filtering the layer list to what’s in view would: Improve focus and readability Lowering level depth – more flexible way of working imho Speed up navigation in complex canvases Reduce cognitive load when working on specific sections Optional nice-to-have: a toggle to switch between “Visible frames only” and “All layers”. If anyone has tips and tricks, please let me know!
Hi all,Recently, there was an announcement that it is possible to generate diagrams and flow using Claude Opus with the Figma “connector”. Now I wanted to try this but it seems that Figma make does not use the Figma connector, because it cannot create anything on Figjam. This is frustrating, it means the Figma subscription is not enough at the moment to be able to access a feature mainly thought for Figma users.I hope this gets solved. So far, make was able for me to turn excel files into csv flows, but it would be awesome to be able to make Figjam components directly (like the demos show when using Claude).
Let’s follow the desktop browser mental model of putting cursor focus in the search input field after opening a new tab so users can immediately begin typing a filename without having to use the mouse to click into the search field first.I’m so used to being able to open a new tab with Cmd+T and immediately begin typing my file name without my fingers leaving the keyboard in Chrome, that it would honestly save me quite a bit of time in the long run in Figma too. 😅I can’t tell you how many times I’ve opened a new tab and begun typing before realizing my cursor wasn’t in the search field yet. (The number would be embarrassing, and continues to climb!)
Have you ever sent over a design file for feedback to open it a week later with 40+ comments? I have and I’m sure you have too. The problemIt takes a lot of time to review comments after a feedback round. It can get repetitive and sometimes the feedback can mean the same thing but being written differently. If you have a lot of different commenters, the list becomes long and tedious to go through. The solutionOne button to summarise comments that will produce out a summary and propose the next steps. Each summary should include links to the root comment so the user can review the original comment. The summary could be in a tab in the comments panel where you can toggle between original comments and summary to easily go back and forth.
When a user requests a license, it would be beneficial be able to see their information, life from the “People” tab. Currently, I have to copy their email address, go to People, and then look at their Workspace and Activity to easily see if I should grant their license request.
I’d love to be able to copy and paste styles between objects in a FigJam document. This would allow me to style and keep consistent style within a document more quickly. I imagine this implemented the same way as in Figma design files. Cmd+alt+C copies all attributes (color, type of container [square, rounded, etc.], text style) or line style attributes (thickness, dashed, arrow(s)) and Cmd+alt+V pastes on all (applicable) selected objects. This should work for shapes, arrows and texts. Thanks for a great product!
It would be incredibly helpful to either display or index the filename for an image asset added to Figma as an image “Fill”. We often build website and app comps with final assets and photography (including some stock assets). We are utilizing the Image Fill feature a lot, instead of adding images and having to mask them individually. This is super convenient, but as we go to purchase final assets or reference the original filename, it is not maintained or indexed in any way. Are we just missing something? Is there an existing plugin to manage these assets?
When I'm trying to upload a file, for instance bc I want to change an image, the file explorer always opens the desktop as default. It would be really smart to always show the last used folder as this is more likely to be the correct folder rather than desktop.
For items such as text box, shapes, and stickies, it would be great to be able to control vertical alignment in addition to the (pictured) existing horizontal alignment of text!
It would be very helpful for Figma to note any training updates (in playgrounds, videos) in their regular Release Notes. It's easy to miss the updates otherwise. I feel this makes sense because the learning resources are an important part of the Figma family of products.
“_component” or “.component” as a name, hides it from being publish, this is really handy when managing molecules that are specific to an organism. But often in the handoff file I am isolating these molecules for annotation, and as the designs evolve during the handoff process, they cannot be updated without changing the name of the component to make it publishable, publishing, and reverting the name.It would be really helpful when updating a library, to be able to toggle open the “hidden components” and manually select them to update.
Being able to edit images right in Figma is such a powerful capability and its definitely a differentiator vs Adobe Illustrator. However the controllers have been the same for years. I think some low hanging fruit, quality of life feature improvement could be to add more robust controllers. You could just copy the controllers in Apple Photos app: - Brilliance - Black Point - Vibrance - Sharpness - Definition/Clarity - Noise Reduction OR for extra credit you could maybe even add an interface similar to Photoshop’s Levels Adjustment:
I love the implementation of Figma Draw! Please keep adding more functionality, because I would love to keep using Figma instead of having to pull in elements from Adobe Illustrator! Here’s my feature request:Can you add more detailed point manipulation tools in Figma Draw, such as the ability to scale, rotate, transform individual vector points in concert each other relative to a custom transform origin point?This process is relatively simple in Illustrator currently. I just select my points, select the Scale tool, set my origin point, and then drag/scale. Each point is transformed an equal amount, its perfect. This capability is super helpful for icon and logo design. In Figma currently (unless I’m missing something) this is a very manual process: I have to select a vector point, and then key in an X (trial and error that value) and then do it for the other point, which is extremely cumbersome compared to most vector editors.
Admin management for "standard" and "private organization" plugins is currently separated into two completely different interfaces (Admin / Resources / Approved Plugins vs Workspaces / Plugins). It would be great to have these consolidated into a single interface, or at least cross-linked. Our admins don’t manage our few private plugins as much, and always have to spend 10 minutes+ trying to figure out where the private plugins live.Publicly sourced approved plugins are all listed from the Admin / Resources area. But... Private plugins developed internally are listed under Workspaces (or Teams)Even a cross-link between the two spaces would be helpful. Ideally all the plugins should be listed together.
It would be convenient to be able to search through a long list of approved plugins from the admin interface. Currently you can do this from within a web browser using CMD-F. But in the app, CMD-F isn’t an option, so as an admin you have to scan the long list.Many of the other admin functions have a search, so this seems a natural add.
I’d like to suggest a feature improvement for Figma Make based on a real issue I recently encountered.In one of my long-running projects, I had accumulated thousands of Make prompt interactions (≈4,000+) over time.Eventually, the file began to show severe performance issues: Frequent “Recovery mode” prompts Editor becoming unresponsive Out-of-memory (OOM) crashes Make prompts failing with errors such asPOST /api/make/fetch_ds_code_gen_status 400 After working with Figma Support, we discovered that clearing the Make chat history immediately resolved the problem: Performance returned to normal No more recovery mode or memory crashes Make prompts started working reliably again This suggests that long Make prompt histories can significantly impact memory usage and file stability, especially in large or long-lived projects.Feature suggestionIt would be extremely helpful to have: A built-in option to clear Make prompt history Or basic prompt history management (e.g. clear, archiv
Hi, it would be great if we could hide/remove rows/columns if all the content inside the row/column is hidden/deleted. That is, the grid’s dimensions get adjusted dynamically based on the content instead of being fixed always.For example: In this 3x3 grid, if I delete/hide “C”, then the second row should be deleted/hidden such that the grid looks like a 2x3 grid instead. Like this: Instead, it currently looks like this: The second row does not get automatically hidden/deleted since the Grid dimensions are fixed. Would be nice if we had dynamic dimensions based on the content. I know that this can be achieved by creating a regular vertical auto-layout with nested grid auto-layouts but that feels more like a workaround. (That’s how I created the “how it should be” example above). I am currently working on a complex form using Grids and I am not able to dynamically show/hide fields with a Grid auto-layout. I have to now create a grid of form-fields (even if there’s only 1 element in it) a
The fastest way to suffer in Figma? Try building a design system icon library with stroked icons - resizing alone can turn it into a never-ending headache Example: You draw a line icon at 24×24 with 2px stroke (e.g., hamburger icon).If you resize it to 48×48, the icon gets bigger but the stroke stays 2px. The only way to scale stroke proportionally is using Scale tool(K) manually. That works until you use few icons. But not building a lib.Icon wrapper could be a solution. But wrappers can only resize, they can’t apply Scale(K) for you. So the icon’s weight looks wrong at different sizes.Workarounds don’t scale: Big libraries explode with variants (1000 icons × multiple sizes (at least 6)). Outline/flatten strokes breaks editability - and icons must stay editable because you often need to go back and adjust them. Keeping “editable source” + “flattened output” in sync is not sustainable long term. WHY NOT?!Add a per-layer/per-component a checkbox: [✓] Scale strokes on resize. Defaul
Already have an account? Login
No account yet? Create an account
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.