Top/Bottom flipped on certain components

The problem can exist in one variant or in several. Currently, you can only find flipped objects using its coordinates (by default the X, Y coordinates should correspond to the point in the upper left corner of the object).

You may have copied an already flipped object. Or someone else used the flip function when creating this object.

I understand that this is undesirable behavior, but it is not a bug, but the user’s fault.