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Currently, in prototype the cursor appears to be either ‘pointer’ (for everything) or ‘hand’ (if a click interaction set up on an element). I would like to be able to change this to a text cursor, when hovering over an input field in my proto. Affordance is a very important part of UI so surprised theres no way to do this? Of course can hack it by adding an image of a cursor, but then you end up having that plus the actual cursor on screen & it makes things worse. Should be an easy feature to add and would be very much appreciated!

I’m surprised this still isn’t a thing- this feature would be super helpful. Currently, in these types of situations, I have to make notes outside of my prototype for engineers and make sure to bring it up when we review. This leaves more room for error in terms of translating designs to AC. The cursor currently doesn’t even change from the default arrow pointer for drag interactions (although obviously there are multiple things it could change to, so it would need to be addressed in tandem with this whole feature request).


Any update on this feature by the way?


I couldn’t agree more. I am also working on interactions that heavily rely on cursor state to send cues to the user in term of what they can do. Right now I have to put together lot documentation to explain cursor behavior for different content types.


Hopefully this is something in the work that we can all get to enjoy soon


Common Figma! other basic prototyping tools have this capability. Please add this for accurate affordance of interactions. Make it hard to test a UI when basic UI expectations can not be met.


Adding another voice to the mix. Our team does a lot of unmoderated usability testing of desktop prototypes, and it’s not ideal when the elements the user should be clicking also happen to be the only ones that change the cursor to a ‘pointer’ (aka ‘hand’). This signals to the test participant exactly where to click. We would love to be able to have more control over which components change the cursor to a pointer.


There is also a problem with not being able to use smaller cursors like a pointer: I recently added an embedded prototype to a website but the touch target is so big that it make the prototype IMPOSSIBLE to interact with unless you go full-screen.


+1 on this


just noticed cursor pointer no longer shows for elements that open overlay but without links


+1


Would love to see this feature added!


this would be so so useful


Please add this feature!


Still needing this feature!


This will be super helpful! Please add it! +100 ✅

I was looking today for a solution…


Do we still have the “Change Cursor” option in the prototype? I need this so much…


Hey @cassie.cheng, are you referring to the custom cursors from April Fun Day?


They were only available for a week last April.


I hope it would look like this






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