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dear figma team , please add copy and pasting feature for animations with a shortcut to quickly copy and past pre made animation between components . thank you
Actually if you give any option for changing the base domain link like custom link it will better
Hi guys, I've been sitting on this idea for a while now. Let me know what you guys think.The feature is called Anchor, and it allows users to drop an “anchor” on a specific location in the canvas, navigate freely to other parts of the file (to assist teammates, inspect components, etc.), and then quickly return to the anchored location with a single shortcut (e.g., pressing the space bar). This idea’s on the house… but I’ll leave my bank details here just in case you feel generous when you roll it out.😅
I’ve been playing around with Figma Make for the last three days and I wonder if it would make sense to have an option to pause after reasoning for the user to read and recommend changes or suggestions to their thinking. This feature will be off by default. Either you let it continue after reasoning, or suggest small changes in its reasoning or you stop and re-prompt.
Please create a feature where the nodes can be collapsed. I’m on the brink of migrating from Mindmeister but FigJam can’t collapse nodes, so my large mind map will look so messy. I only tackle one subtopic at a time in my group meetings. Thanks in advance
Hi, Apologies if this question was asked before. How do we expand/collapse the nodes in a mindmap? Will be ideal to be able to do so, otherwise the mindmap gets too big thus having to constantly scroll left/right/top/down breaking the flow of the presentation. Thank you.
In short when you are building a library there are times a specific piece gets updated or we need to pull it from the library to reconfigure. To do that right now, we have to unpublish the WHOLE library and then go back in and re-publish each piece. As our library expanded that “republishing” of pieces becomes more and more tedious. If we just had the ability to “unpublish” a section (like how you can publish) that would make building and scaling a lot easier.
When working in figma in a tight laptop screen, it would be very helpful to have the figma UI be adjustable to be smi transparent like a frosted glass effect adjustable to the degree of how forsted/transparent it is. this will provide designers with more peripheral vision of the screen.
It would be nice if you could conveniently copy and paste from Figma to illustrator. I often create my own icons and custom shapes and it’s really annoying that I have to export these elements to files and import them in another program to fix or modify them.
TL;DR Link to frame breaks when it is moved to another file/frame In a big company with many designers, IT analysts and developers, we found out that best practice for developer handoff is to link Figma frame to Jira ticket, so developers don’t need to search through dozens of files, pages and frames to find what needs to be implemented. No problem till now. But as designers, we have many versions of different screens in a different state and after a while, it becomes quite a messy place. So we want to clean up the space, group workflows and move it to other pages or to other files (i.e. designed workflow is small at first so it is laid within bigger group, but it grows in time so we need to move it to another page/split it into multiple files). But when we do that, we break all links in Jira, so either developers can’t find the right screen when needed, or we need to invest excessive time to change all links in Jira, which can vary from tens to hundreds of screens. Does anyone else ex
As the title suggests, it would be terribly useful to be able to reset just the padding override for a specific component instead of having to hit reset all just to be able to set the padding to “inherited from master component” and remove any overrides.
If I apply a color style to an object as a fill (or stroke), I can’t apply any additional fills to that object. I also can’t change the opacity of that fill when it’s tied to a style. Example: I have a button that is a frame with a blue background which is tied to a color style. I want to create a hover effect for that button by adding an additional 10% black fill on top of my blue color. Currently to accomplish this, I have to detach the blue from it’s color style, then add an additional fill black on top of it and reduce the 2nd fill’s opacity to 10%. See example screenshots below. This not only breaks my blue color style, but if I have black as a style in my design system, I can’t use that color style either. Has anyone found a workaround for this that I’m missing?
It would be very helpful if we could accept library updates per page, so that we can exclude some pages from being updated (ready for dev) while accepting the updates for other pages (design WIP pages). In our Figma files we have separate pages ‘Ready for dev’ to which no changes should be made after handoff. But we want to continue designing on other pages in the same file (working on new iterations), so we want to be able to accept component updates from the library. But these updates are automatically applied to every page in the file, which means the ‘Ready for dev’ designs are also modified and sometimes even break. I do not want to have to make a separate file for every time I hand over a design, because I want to keep all designs for a specific feature together in 1 file. A solution would be to be able to accept library updates for specific pages rather than all pages. What do you think about this? Similar (closed) topics that I’ve found: Component updates limited to a page Exc
Would be great to have basic formatting properties for tables. Cell color is not enough to create certain data visualizations.Stroke properties: color, weight, line type (dashed, solid) Merge cells: just a must Drop shadow: for table as a whole. At least in design mode Headers: ability to select hoe many rows to display as header Footers: same as headers Alternating colors Basic filtering or tagging Support in design files
Hello Figma Product Team! 👋 I’m writing to propose a change to the Starter plan:please make “Unlimited files and projects” available to all users, not only those on Professional and above. Here’s why this matters: Projects act like folders. The ability to organize design files into Projects is a basic need—similar to creating folders on a computer. Yet in the Starter plan, users are limited to just one project (with up to 3 editable files) and everything else is held in “Drafts.” This makes management chaotic and files hard to find and classify. Unsurprisingly, many users are frustrated. For example, one Redditor observed: “Drafts are unlimited (for now) so long as they’re on a team… but it’s sleazy, it’s scummy, it’s dark UX, it’s crappy upselling” (reddit.com, jitter.video, reddit.com) Another shared: “You are limited to 4 projects, and 3 pages per project… This is a major rug pull imo. A terrible change for people who work on many projects without compensation” (reddit.com)
Is there a way to turn a navigation bar into a sticky header?
Message:Hi Adobe team,I would like to suggest a feature enhancement for Illustrator's selection behavior. Currently, Illustrator uses direction-based drag selection:Left to right drag selects only objects fully enclosed (Contain).Right to left drag selects any object touched (Touch).While this is useful once you know it, it can be unintuitive for new users or when switching between other design tools (like Figma or CAD software) which use consistent selection behavior.🆕 Feature Suggestion: Please consider adding a Selection Mode toggle in Preferences or the top toolbar:Touch (Partial Overlap): Select objects partially within the selection box.Contain (Full Overlap): Select only objects completely inside the selection box.
How to copy and paste text from Word documents has changed. I’m having trouble pasting into text boxes in particular. When I copy and paste text from Word it appears as an image in Figma. I have to paste as an image using CMD+V then repaste with CMD+SHIFT+V for the text to paste into a box. Has the way you copy and paste changed in Figma recently? It seems this little difference is adding quite a lot of time to my workflow at the moment.
Hi all, just proposing to move the contextual text editor out of the way in Figjam table. problem:click on one cell in the column to update click on the next cell to keep enter another entry for the column see the menu bar is kinda blocking the next row image: request: move the toolbox out of the way of the next row move to the top have a ping’ed panel nudge it further from the current cursor just some ideas to kickstart, no preference on any solutions above - if you have better solutions, feel free to explore.
First, this feature is fantastic—it unlocks much cleaner output in Dev Mode and makes grid-like layout in design mode much simpler. But I think there’s a chance to push it even closer to parity with real CSS Grid and better support for table-like UI.Here are two suggestions: Dynamic sizing for columns and rowsCurrently, all columns in Grid Auto Layout are either equally sized or fixed. It would be amazing to support dynamic sizing more like CSS Grid’s fr units. Specifically: Support relative sizing (like fr units) that automatically divides leftover space among columns. Allow setting min/max constraints on columns and rows (similar to minmax() in CSS grid). Support percentage-based column sizing as an alternative to fixed pixels or even fractions. Why?Many real-world responsive designs need columns that flex but don’t shrink below a certain width. Supporting this would let us prototype and hand off responsive grid layouts with far less developer guesswork. *This doesn’t just allow
Hey Team,So far loving Figma Make. I have been making plenty personal tools and utilizing them. Even though the complete code gets rewritten when I am trying to add new features or make any updates, its still manageable because I am the only user.But now I am looking at the possibility of creating few apps for my friends or expand the existing ones to accomodate foreign users. If I had the ability to branch my whole code or app, publish the primary one and try out changes or new features in a branched version of the app, it would make everything so easy. That way I can try various new things without worrying if doing anything will break my current build and effect all the users.Kindly add git like branching for Figma Make Apps
The Annotation and Comment tools have their own cursors, but the Measure tool is the same as the default cursor (Move tool).I cannot count how many times I was confused and frustrated why I couldn’t move or edit an element, only to find out I was still using the Measure tool instead of the Move tool.Please give the Measure tool its own unique cursor!
Sometimes you need to be explicit when calling out a measurement where two elements are touching each other. The current dev mode measure tool does not allow you to explicitly measure a distance of 0. This is a required measurement for proper dev handoff and keeps us from using this feature.
After using the make-layer feature in Figma sites, I have created a component that I would like to use within my DS-kit. The fact is this component do not appear when searching for it on the library.E.g., I have a layout component for a responsive grid. This layout have placeholders inside as it’s generic and it must be flexible so we can add in it any other component (images if we want to create a gallery, cards if we aim for a summary section, etc)When using layer-make to build smart components those SHOULD be findable in our DS-gallery so we can set properties ‘swap instance’ and use those inside generic-placeholders’ ones.
Polygons and stars are currently drawn off-centre: there’s noticeable extra whitespace at the bottom of the frame while the top edge almost touches the bounding box. When we depend on precise alignment, auto-layout, design tokens, or plugin-driven positioning this uneven padding forces messy work-arounds.Flattening the shape fixes the offset, but that breaks scalability and makes later edits harder. A small change would solve it: Draw polygons and stars truly centered within their frames or Expose a simple “internal padding” control so we can zero-out that bottom margin. Either option would make these shapes far more dependable for automated and component-based workflows.
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