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Ability to archive a page within a Figma file I often have a lot of pages in a Figma file for draft/random work. As soon as I am done with the work, I rarely visit the page again and would like to archive it. I do not want to delete it as I might need to reuse something from there.
I am writing this after having lost time on rewriting annotations multiple times because lost after clicking outside. The problem occurs mostly when wanting to get back to Move tool by clicking the icon in the toolbar. Replicate:Press Y or choose Annotation tool Click the frame on canvas Type your annotation Do not select category Click Mov tool (or any tool) in the toolbar (or select a layer) Annotation is lostI would honestly expect that the annotation gets preserved, same way it is preserved when clicking in the canvas.Otherwise, it could be preserved in edit mode, but yet not saved, like when I continue to interact with properties sidebar or scrolling.But not lost.
This is so annoying. I shouldn’t have to use the web version to disable this. FIGMA should allow me to turn this off in the settings. I don’t use Figma every day and I certainly don’t want it to open every time I log in. Clearly, this has annoyed several users but you fail to listen. STOP FORCING ME TO OPEN FIGMA AT LOGIN!!
This should be standard for all text in any context, especially a sticky. Mural does this and it always comes in handy. Anyway, yelling into the void mostly.
I have been using Figma Make to mockup websites I plan to create elsewhere. I have found that many times a prompt I request on a section will make changes to another, unrelated section that I did not request edits to. And because there is no “undo” button, I lose the contents on the section I did not wish to have revised. I’m wondering if there is a way to lock sections that have been finalized so that no prompts on other sections have an effect on unrelated sections. Like a toggle lock and unlock so AI doesn’t mess up an already great section when I didn’t ask it to.
I want a shortcut to show and hide / expand or collapse the pages and layers panel. If I got one I’d want the pages panel to open and close by keyboard shortcut. It’s too much work to constantly open and close the pages panel. Overall, I’d say that the pages panel needs a UX review. We’ve now got so many pages that it’s a tough experience, but I’d say that if I could choose a page from a dropdown list as opposed to opening and closing the dang panel everytime that would be awesome. Or, ideally what if when I hit page up or down the magic menu (command + p) or whatever it is called displays all pages that I can search on quickly or use the arrows to thumb through them. Some mail applications to do this today for UG folders and it’s way nicer than trying to find a folder. Maybe use that AI money for things like this and not trying to tell me what names my buttons ought to be. ;)
We’ve come to a point where our team is using Figma Make, we want the ability to add a default (maybe prepend to?) Guidelines.md that we can configure at the team admin level. This would allow us to setup specific style and background information in a standardized fashion across all projects by our team.
The comments feature is very handy amongst the colleagues. It would be nice if the comments bubbles would stick to the object instead of sticking to the position within the frame. Since we are moving stuff around ( adding or subtracting elements ) the comments made should stick to the proper parts of the design. Otherwise, when we move things around, the comments don’t make sense anymore because they do not relate to the object’s new position.
When viewing styles as a read-only seat/license, there’s no way to view the values used in the style. This applies to text styles, color styles, and effect styles from what I’ve seen. Hitting the settings button for a given style just opens a popover with a preview image and a repeated name for the style. The export button doesn’t seem to do anything, either.
I love variables, they make lives easier. But would it be possible to combine multiple variables in one click. For instance, I design a lot of cards in UI, and they all have a grey outline (var 1) with a 5px border (var 2) and a 20 px padding (var 3), and I have to add them one by one. Could I just define those 3 variables in 1master variable so I only have to apply that master variable? Creating a card component isn’t the solution for me as many cards can have different internal layouts.
As a figma user I want the option to add a synonym or abbreviation to my profile to speed up the commenting process in the design files.E.g. I’d like to show my real name for the other users, but I’d also like them to refer to me with just typing my initials.
While I appreciate Figma keeping the frame presets updated with the latest hardware, the current organization makes it difficult for designers who prefer specific devices sizes/or is part of the deliverable (like me and the iPhone 13 Mini <3) for their workflow. Currently, I have to scroll to the 'Archive' section every time I want to create a new frame. This adds unnecessary friction to my process.Proposed Solution: Give users the ability to 'Pin' their most-used frames to the top of the sidebar, or allow us to toggle the visibility of specific device categories—similar to how the 'Inspect' mode in Chrome allows you to customize which devices appear in the list. This would allow us to prioritize the screen sizes that fit our specific design.Or other suggestion: just give us the control over it. :P
Dear team, Please add a layers panel for Figma Team, just like how you would in Webflow. It is hard to imagine which layers we are selecting. This is so we can be more accurate in our prompts.Looking forward to granting this feature.Regards,Aileen
currently working at an agency and they won’t switch to Figma due to the issue of Internal vs. external comments and how this is solved in Invision with Private Comments. I feel like if we just had private or even levels of permission (admin) comments vs. guest comments Does anyone else experience this? Is anyone using a plugin or workaround to help solve this?
This is a feature that would really improve the cross-pollination between the two systems! Right now it only functions for videos or static photos. At the very least, a simple download button would suffice- allowing you to manually download another user’s GIF upload and drop yourself into the slides document. Currently you’d have to request the file be sent separately. thanks!
Problem:Currently, FigJam is an excellent tool for collaborative brainstorming and ideation. However, when transitioning from high-level conceptualization to more structured representations like flowcharts, sequence diagrams, or entity-relationship diagrams, users are often forced to switch to other tools or manually draw these complex diagrams, which is time-consuming, prone to errors, and difficult to maintain. This breaks the seamless flow from idea to implementation, creating a gap between the initial brainstorming phase and the detailed technical documentation or code implementation. The lack of text-based diagramming also limits the ability to easily version control diagrams or generate them programmatically.Solution:Integrate native support for Mermaid.js within FigJam. This would allow users to create various diagrams (flowcharts, sequence, class, state, ER, Gantt, etc.) directly using Mermaid's simple, Markdown-inspired syntax within a dedicated block or widget in FigJam.Key f
Folks, if we want to draw clean paths in Figma you need to give us an easy possibility to join different path strokes with each other. This is literally the only functionality besides (rarely) using picture to vector feature that I go to Illustrator for. But it is necessary I’m sure this has been discussed but that I need a 3rd Plugin like “Join Paths” for the most basic functionality can't be right.If anyone else struggling with this please leave a comment or any interaction with this so it actually gets seen.Best,Jannik
Right now, working with branches is quite limiting in the sense that: If I have a Figma project, with 2 frames (Frame “A” and “B”) contained within the same section I open my branch and select “Update from main…” Frame “A” has some changes I want to APPLY to the branch, BUT Frame “B” has some changes I want to KEEP in the branch PROBLEM: because both frames are contained within the same section, when updating from main file, I can only resolve the conflicts by updating all the frames, and therefore losing either the uptades in the branch or in from the main file. What I need: More granularity in what updates from the main file I need to ADD from the main file and which ones to keep in the current branch I’m working. Conflict resolution today is ALL or NOTHING and this doesn’t work. Sections are great for keeping my files organized, but they’re making it IMPOSSIBLE to work with Figma branches. Please fix this. Thank you!
I’m Head of Design, leading a team of ~10 designers who work across ~20 files at any given moment.Lately, I’ve been missing tons of comments because there’s not a clear way to see notifications about which files have comments that are unread vs. which files do not have unread comments. Here’s how it should work:In the tab bar, a new “Triage” tab where you can automatically switch between files where you have unread comments. Once you click on a file that has unread comments, it opens “Comment mode” where you can review the comments. Alternatively, you can “mark all as read” Finally, the Mac app should have a Badge counter that displays a count of the # of files that have unread comments. That way, you can never miss a comment. ⭐ This simple, new workflow would save me from missing comments from my team. Please, Figma - it’s time.
Something thats always been tedious is the Figma export function. It would be helpful for there to be a button that takes you to the folder you’ve exported your assets. This is most often a problem when exporting assets into multiple tiers of folders, and having to navigate between the folder and the Figma file.
For the moment the “ready to dev” in the top left corner show all status of a “ready to dev” task (ready + completed)The number shown become unclear the real number of ready to dev task to do. I may have 1-2 tasks but the number show 24. I don’t think knowing the total number of task relevant. It’s would probably better to allowed to filter that number to user specific need. Tx.
Hello Figma Team, I hope you’re doing well. I’m writing to request that you please do not stop or heavily limit the Figma AI credits after March. The current credit limitation (around 3000–3500 credits per month) is very restrictive for teams like ours that rely heavily on Figma AI for daily design work. If continuing unlimited usage is not possible by default, we would really appreciate an option to purchase a monthly AI credit plan even for just one month at a time. We are fully willing to pay for an upgraded or add-on plan that provides unlimited or significantly higher AI usage, rather than being capped at a fixed credit limit. Figma AI has become an essential part of our workflow, and strict credit limitations significantly impact productivity. Offering a paid, flexible credit or unlimited plan would be extremely helpful for professional teams. Thank you for considering this request. We truly value Figma and hope for a solution that supports high-usage teams. Best regards,Rahul Ka
Hey everyone,I work extensively with Figma prototypes, and one functionality I feel is really missing is onScroll.the ability to trigger interactions based on scroll events (similar to scroll animations or parallax effects available in other tools).Does anyone know if Figma plans to add this feature in the near future?If not, are there any smart workarounds to achieve scroll-based animations within Figma itself without relying on external tools?Would love to hear your thoughts!Thanks!
Displaying the frame in the interface was a terrible decision; it made the interface very cluttered.
WHEN - will Make be able to read the very design system tokens, primititves semantics and componenets that third party applications already can? I love the platform but this is such an own goal for anyone really clued up- when and why is this not allready implemented? Whats the point in figma make ifw e can’t control the design system and connect design system primitives,semantic and componenets with wrappers around shadcn components etc without doing it manually.For anyone with a modicum of development knowledge this is crazy ommission. It puts me off recommending figma. I might have to resourt to my own custom ontoligies and the daft thing is claude etc reads the darn tokens and renders to production so that kind of also knocks figma make out of the game own goal number 2. Someone please please tell me I am wrong. This seem a massive hole in capability which shoulld have been a main reason for building make to start with doh...
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