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I used hover to create button hover states, but since today it no longer resets to its original state when I stop hovering. I can mimic the intended use by using mouse enter and mouse leaves, but until today hover worked.


It also doesn’t reset when you open an overlay, it’ll remain in its “hover” state forever, even when using mouse enter/mouse leaves.

I faced this problem too.


No just hover, it’s happening across many interactions from Prototype. Please Figma team fix this ASAP!!! 😞


Same here.


same, while hoverting state remains active


I am having this same issue with Variants, Mouse Enter works fine but then it will not change back When mouse leave. Any fix for this yet?


🆙


The bug continues to persist.


It needs to be fixed asap, ples.


I also faced a similar issue, and the workaround I found is to add 1 more interaction “Mouse out” on the hover variant, back to the Default variant.


I think I’ve got the same problem

Figma – 27 May 21

While hovering seems to work, but the reset back to the first state doesn’t animate back using the same animation set to get there and just snaps back. If we can make it retain the set animation state (custom or otherwise) when returning from the hover when the mouse leaves the hover area that’d be awesome, so I don’t have to make an extra 6 interactive states to use this with mouse enter/mouse leave.


Hi there,

I just wanted to say that your tip changed a lot in my project! I was even thinking about not using the interaction at all in my project, so… thank you.


Same here. We need this fixed… Any workaround/hack until then?


Same here. Please fix 😦


Same problem here. Pleasefix.


I am seeing the same issue for hover and mouse enter/leave


Same issue. Sometimes it fixes itself, often I have to close and reopen the prototype. Sucks.


Same here and I thought it was because you’d swapped functionality with mouse enter but it doesn’t seem to be the case. Please help 😦


I have the same issue!


Please fix this!


🆙 Same problem here, button that opens an overlay stays in its hover state after closing the overlay! 😦 In some cases you can solve this by replacing the button with another component you have to create on the fly, with the button in default and clicked state (with the menu showing on the clicked state).


Also it would be nice if, when the menu is open, the button was still interactive so you could click it to close the menu (the method above allows this but on the other hand you can’t click anywhere to close the menu as it’s not an overlay)


Same problem here 😦


And the same here 😕

When I drag the document with middle mouse button it get stuck so the drag won’t be released. And then the mouse hovering is globally broken on my MacOS, which means that the mouse cursor won’t change it’s icon when I hover things. This is very irritating.


It’s happening to me as well. Is this bug fixed yet? It happened 2 days ago so I had to find a workaround by using “Mouse enter” & “Mouse leave”.


Leaving critical bugs like this unsolved for over a year is very “Adobe”…


I too am having this issue.


I had the same issue, but closing and reopening the prototype worked. Obviously it should not even get into that state of faulty behavior, but try if restarting the prototype/Figma will fix this for you.


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