Hi guys, has anyone encountered this weird bug in Figma?
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Basically, each frame kind of shakes before animating to the next frame in Figma (if I keep it ‘fit to screen’ prototype).
Video link: Shaky Prototype Animation - Album on Imgur
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it’s very smooth (if I keep it ‘Actual size’ prototype).
Video link: Imgur: The magic of the Internet.
But if I keep ‘Actual Size’ then I won’t be able to show the whole frame on the screen as it’s portrait.
It’s so annoying. I have created tons of animation and now I can’t present it properly because of this shakiness!!! Any help would be great. Thanks.
Hi Arshit,
Thank you for taking the time to reach out to the Community! I saw on our backend that you filled out a form to our support team.
For visibility to the community, after investigating with the technical quality team, this is a long-standing bug that is still under investigation.
During this time, the workaround will be to use the inline preview or the presentation mode with settings other than “Fit to screen” or “Fills screen”.
Thank you again for the patience!
Hey! I know it’s been a while since this thread was started. The problem was still occurring for me while prototyping, even today. I think I found the solution at least for my case. What solved the twitching for me was making sure that each element or component which is supposed to be static in the prototype must have the scroll behavior set either to “Fixed” or “Sticky”. Resolved my issue, hope it helps anyone in the future.
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