I have a complex prototype where there are several actions that take place on click, but they take 2 seconds or longer to run. There are three variable getting incremented. There’s a hover state. There’s conditional logic on a text string. There’s various element getting turned on and off. However, it’s not more interactions than would normally happen in an application. If I cut out the adding or subtracting of the three variable and eliminate some of the conditional logic, it functions better, but is there something I am doing wrong or is there just a limit on the interactions. I looked at memory usage, cpu usage, and file size and they are all low. I am running this on 3 year old mac book pro.
Hey @John_Nance, thanks for reaching out!
This definitely does look complex. Are you able to share a link to your file?
We can send this over to the team to investigate on whether or not it’s expected when using many variables/interactions.
Is there a way I can share directly to the team or with you?