Figma app lag issues

Same issue here, M3 Pro mac / desktop app. Never had lag like this in Figma.

Cleared cache to no avail. Seems to have started after a recent update in the past week or so.

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Same issue. I’m on a MacBook Pro using the Figma app V 124.3.2
My file is large, but it was never this slow before. I cleared app cache, didn’t help at all.

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Hey @Nat_Tarbox @Marianne_Carmona

I split your replies away from the old topic you created to keep things tidy.

For you both - is this issue happening across all files you try to open (@Marianne_Carmona - it sounds like one file, but want to confirm)?

Also, is it just on the desktop app, or also Figma on the web? Please try the web if you haven’t already (helps narrow down if this is just the app).

hi ksn

  1. yes, all files
  2. does not happen on web
  3. does not happen on some Macs: seeing lagginess on an M3 MBP, but none on an Intel 27" iMac

Hi,
unfortunately I have the same problem, nothing works. I tried reinstall app, clear the cache, run Figma on web - all the same results. With that I can’t even work, because any file in my organization cannot be opened. My colleagues have similar issues, but not as severe as mine (they have just slower file loading).

MacBook Air M1, usage of processor and memory seems to be fine.

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The same with me: For a few weeks now I can hardly work in Figma anymore. No matter if a file with many pages etc. or just a single page with 2 artboards.
Sharing a file in a video call is hell. No longer possible.
Macbook Pro i7 / 14.6.1

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What even are those guys doing over there?

Fix the bugs. no one gives a shit about slides

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@Aleksandra_Grochowska_UX_UI – thanks fIs the file in question one that has a large library? One that uses a lot of components, variants, prototype flows?

@steffi-s2 Sorry this is disruptive for you – can you provide more details from your end? It’s any/all files, correct?

You have tried basic troubleshooting, correct (uninstall/reinstall app, clear app cache, etc.)? There is also this page you can review here if you have not yet.

If none of the above have helped, can you let me know the specs of your laptop as well? This would be helpful for any bug tickets that are filed. Thank you!

Thanks for reply! Actually it refers to mamy files, but yes, all of them have connected quite large UI library, but not everyone uses a lot of elements of that library or has a lot of frames. Sometimes I can open one/two files at the same time, especially in the morning :wink: when I start using more files, there is high possibility that I will end up with dead end - any of these files can’t be opened (independently of their content).

I don’t have much value to add other than to report that I am having the same issue. I am working on an HP Pavilion x360 with an i7 processor and 16GB of RAM. I’ve never run in to any issues before with Figma, although my memory usage is far higher than others in this thread (24.7% on the file in question).

I have also tried the troubleshooting steps but with no success.

Experiencing similar issues.
I’ve cleaned the file, removed components, etc. Still some insane lag when doing small edits in components.

My only change is that I recently installed the update via homebrew.

Same for me. Figma has started lagging a lot, to the point that even the simplest designs are inducing headache!

Me and my full team have problems with lags as well. We all use MacBook Pros.
In my case M2 Max, 16 inch, desktop app. We’re trying to build a prototype for user testing and it’s just not usable :confused: The file is new and not very loaded.

Edit: I tried using the browser app (Safari) and it’s just as bad.

I really hope you stop working on features nobody needs or is allowed to use (hello from Europe) and get Figma stable again + improve existing features we really need. At some point even big corps like mine will move on…

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Same here, working nice and smooth on my 2021 14" M1 MBP but on my office based 27" intel iMac it’s slowing to an absolute crawl, even in new empty project files.

I’ve cleared cache, tried in different browsers rather than desktop app, and anything else that’s been suggested too. Project file I’m using right now says it’s utilising 5% memory, GPU usage of Figma Helper (GPU) is only 0.5% GPU and 0.0% CPU in Activity Monitor.

I am also using UI3 beta.

I’ve spoken with our support’s technical quality about this, and how to move forward. In reviewing all of your replies/reports with them, they request bug tickets be filed by each person affected by this individually (including your other affected teammates, if they are willing).

This form can be filled out here.

I totally understand that this may not be the answer you wanted from me directly, but we are concerned that there’s a common problem that is affecting all of you. Due to the limitations I have here on the forum, I unfortunately can’t be of more service here :disappointed: Individual accounts/files now need to be reviewed.

If you can file a ticket and then PM me to let me know you’ve done so, I can make sure it gets routed to the right place and looked at as soon as it can be.

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Yep sure thing, I will do that. Thanks for your help!

I’ll add one more thing to this thread – while I appreciate the intention to cluster related bug tickets, I think it’s plain to see that this isn’t some singular technical issue across affected files that can be tracked down and eliminated. The features Figma has rolled out across the past 2-3 years simply aren’t stable or designed to handle any amount of complexity.

Figma components and Figma variables were very promising features initially, but they never seem to have made it out of their beta phase. It’s laughable that I can’t run a prototype on a 1.8GHz device (which are what our real users work with) because a single button press takes several seconds to trigger a response.

If Figma does not intend to roll out stable, functional solutions for components, variables and prototyping, then I wonder what kind of tool it strives to be in the long term. It does okay at handing off specs, but if that is all that can reasonably be expected, I could hand-annotate my designs like the good old days and probably still save money.

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I am also facing the same issue on desktop app. Looks like recent updates making app performance slower. They must improve the app as well to make it stable.

Just to add to this thread, I’m also having perfomance issues on both web and desktop (Windows 10 and Mac M1). It was working great until the last updates or so. Hope this issue gets fixed soon.