In editor mode, the slice layer is at the top of the frame, but when switching to Dev mode, the slice will automatically be at the bottom. And the size of the material image will be selected by clicking the mouse directly, not the size of the frame.
The problem is that it is difficult for developers to select the correct slice size.
Because some icon slices are composed of one or more material combinations and attribute changes, especially in many places in the interface that need to be unified in size, the material sizes are different, and designers want to use slices to unify the resource size.
After all, the working habits of engineers and designers are very different, and letting engineers manually select slice layers still has a great impact on efficiency.
I don’t know how Figma considers the current design plan. It is very inconvenient to directly connect designers and engineers.
I hope this problem can be solved.