Let us know what would make Figma better for you.
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I love the implementation of Figma Draw! Please keep adding more functionality, because I would love to keep using Figma instead of having to pull in elements from Adobe Illustrator! Here’s my feature request:Can you add more detailed point manipulation tools in Figma Draw, such as the ability to scale, rotate, transform individual vector points in concert each other relative to a custom transform origin point?This process is relatively simple in Illustrator currently. I just select my points, select the Scale tool, set my origin point, and then drag/scale. Each point is transformed an equal amount, its perfect. This capability is super helpful for icon and logo design. In Figma currently (unless I’m missing something) this is a very manual process: I have to select a vector point, and then key in an X (trial and error that value) and then do it for the other point, which is extremely cumbersome compared to most vector editors.
Admin management for "standard" and "private organization" plugins is currently separated into two completely different interfaces (Admin / Resources / Approved Plugins vs Workspaces / Plugins). It would be great to have these consolidated into a single interface, or at least cross-linked. Our admins don’t manage our few private plugins as much, and always have to spend 10 minutes+ trying to figure out where the private plugins live.Publicly sourced approved plugins are all listed from the Admin / Resources area. But... Private plugins developed internally are listed under Workspaces (or Teams)Even a cross-link between the two spaces would be helpful. Ideally all the plugins should be listed together.
It would be convenient to be able to search through a long list of approved plugins from the admin interface. Currently you can do this from within a web browser using CMD-F. But in the app, CMD-F isn’t an option, so as an admin you have to scan the long list.Many of the other admin functions have a search, so this seems a natural add.
I’d like to suggest a feature improvement for Figma Make based on a real issue I recently encountered.In one of my long-running projects, I had accumulated thousands of Make prompt interactions (≈4,000+) over time.Eventually, the file began to show severe performance issues: Frequent “Recovery mode” prompts Editor becoming unresponsive Out-of-memory (OOM) crashes Make prompts failing with errors such asPOST /api/make/fetch_ds_code_gen_status 400 After working with Figma Support, we discovered that clearing the Make chat history immediately resolved the problem: Performance returned to normal No more recovery mode or memory crashes Make prompts started working reliably again This suggests that long Make prompt histories can significantly impact memory usage and file stability, especially in large or long-lived projects.Feature suggestionIt would be extremely helpful to have: A built-in option to clear Make prompt history Or basic prompt history management (e.g. clear, archiv
Hi, it would be great if we could hide/remove rows/columns if all the content inside the row/column is hidden/deleted. That is, the grid’s dimensions get adjusted dynamically based on the content instead of being fixed always.For example: In this 3x3 grid, if I delete/hide “C”, then the second row should be deleted/hidden such that the grid looks like a 2x3 grid instead. Like this: Instead, it currently looks like this: The second row does not get automatically hidden/deleted since the Grid dimensions are fixed. Would be nice if we had dynamic dimensions based on the content. I know that this can be achieved by creating a regular vertical auto-layout with nested grid auto-layouts but that feels more like a workaround. (That’s how I created the “how it should be” example above). I am currently working on a complex form using Grids and I am not able to dynamically show/hide fields with a Grid auto-layout. I have to now create a grid of form-fields (even if there’s only 1 element in it) a
The fastest way to suffer in Figma? Try building a design system icon library with stroked icons - resizing alone can turn it into a never-ending headache Example: You draw a line icon at 24×24 with 2px stroke (e.g., hamburger icon).If you resize it to 48×48, the icon gets bigger but the stroke stays 2px. The only way to scale stroke proportionally is using Scale tool(K) manually. That works until you use few icons. But not building a lib.Icon wrapper could be a solution. But wrappers can only resize, they can’t apply Scale(K) for you. So the icon’s weight looks wrong at different sizes.Workarounds don’t scale: Big libraries explode with variants (1000 icons × multiple sizes (at least 6)). Outline/flatten strokes breaks editability - and icons must stay editable because you often need to go back and adjust them. Keeping “editable source” + “flattened output” in sync is not sustainable long term. WHY NOT?!Add a per-layer/per-component a checkbox: [✓] Scale strokes on resize. Defaul
I’ve just discovered this new panel for page ruler guides. With that, I’ve realized that all the guides that I had placed in the past in my files are gone… Most importantly, the new way to interact with them is a massive downgrade from the super intuitive flow there was before, and it’s buggy as hell!Now after I place a ruler, sometimes I can’t move it around with keyboard arrows even though it’s selected (showing in blue). Most of the time, I can’t delete the selected guide with the keyboard, I have to go to the right-side panel and remove it with the mouse. But sometimes, this right-side panel doesn’t even show up on selection (not that I actually want it to show up, it’s just one more inconsistent behavior).Am I the only one experiencing this? Can we just revert back and forget about this mess please?
There’s a lot of plugins, and especially for certain features that there’s a lot of plugins for, like finding Icons/Symbols, there’s certain plugins that i prefer or like, but can only access them through the Recently Used section, but it disappears if I use other ones. There should be an ability to favorite a plugin for reuse.
Does there exist a setting that would allow me to prevent URL links from being clicked while designing? I want them if I’m viewing a prototype. When I’m designing though, I’ll often copy and paste copy from our website which has a number of links in it. Then as I select text to work with it I inevitably click the links. It’s almost as if my mouse is attracted to them. It drives me nuts.
It really annoys me that Figma automatically creates subfolders when you export an element that’s inside a component and has a ‘/’ naming convention. I always have to go back into the folder and delete the folders or rename everything. It would be great to have a simple checkbox toggle in the exports panel to enable/disable creating subfolders, similar to Illustrator.
It would be great to be able to seperate the visibility objects beyond just the layer. To be able to associate a boolean variable to the visibility of; Layer Fill Stroke Effects Would make it more effective when putting together a design system. This means that you could effectively determine that all buttons have outlines, or drop shadows or both right across the whole design. See examples below. Thoughts?
Previously, Figma Make let you launch a console for debugging bugs, but this feature was removed after the latest updates. Why? Now you have to publish the app and launch the console in the browser via developer mode, which is extremely inconvenient. Bring back the console!
Please… PLEASE! For those of us with lots of simultaneous projects and heavy deliverable schedules, tab browsing in Figma needs some LOVE! Now, I’m not one of those psychos that keeps 300 tabs open in their Chrome browser, but I do, at any given time, need access to multiple projects simultaneously. If I could easily group those tabs together in Figma and give them a nice, friendly name, maybe an emoji, or… dare I say… a color, I’d be a really, really happy camper.
Would love to have more options on the typewriter effect, such as easing. Also would love to have more/better control over parallax scrolling (direction, speed, distance all as separate parameters).
It would be great to have a feature that allows you to hide or lock a page in a file. There have been moments when stakeholders will keep peeking at the work before it is ready for review. Having a hide & lock feature would be nice to have so that if you do share the figma, they can only access the pages visible to them.
Здравствуйте подскажите пожалуйста как можно добавить шрифты в фигму если работаю на ipad
I am using variants to enable dark and light modes for example and it works automatically for almost everything except for overlays. I have am user flow with an overlay menu that opens when I click on a button or icon. I want to display how to shwitch between light/dark modes. So when Im in light mode and open the overlay menu (light) and then switch to dark mode and then open this menu again its still in light mode and I dont see a way to change this using the “Change to” nor “Set Variable” options in the “On click” prototyping option. How can I simulate this consistently without having to use two different menus (one for each mode)?
I use Figma Sites to build websites for companies. Overall, I like it a lot. Pages are easy to create, and links and effects work well with very little effort. However, there are some essential things that I currently miss.1. Usability for non-designersI build websites for clients or colleagues who need to manage the finished website but are not familiar with design tools like Figma.There is currently a CMS feature, which allows text and images to be edited in a table. However, this does not work for all pages. I cannot find a way to make the homepage editable for other users.Ideally, every element that should be editable could be connected to the CMS in such a way that other users can manage the site exclusively through tables, without interacting with the design canvas at all.2. Quality of Life improvementsWhen I create multiple CMS collections, things quickly become confusing. There is no way to reorder collections, and I also miss the ability to create a folder structure.It would b
With the emergence of skills for agents becoming very popular, are there plans to create agent skills for the various dev API you offer? For example, skill for plugin & widget development. Skill for dealing with the REST API, etc.
I ran into a common Figma Prototype issue:when the first animation uses After Delay (e.g. 10s auto-play for a hero carousel), it doesn’t start in Present mode unless the page is refreshed.Small preview works. Full Present mode doesn’t.The delay never starts, and progress indicators stay frozen.After some testing, I realized this is because the starting frame doesn’t reliably trigger initialization, so After Delay has no real “entry point”.My workaroundInstead of relying on time-based logic on the starting frame, I switched to event-driven triggering: On Mouse Enter (or any explicit interaction) Immediately navigate to a transition frame From that transition frame, start After Delay (10000ms) Then move to the next carousel slide This transition frame acts as a forced “mount”, similar to a lifecycle hook.Why this works Navigate to always re-initializes the frame After Delay finally gets a reliable start point No manual refresh needed before demos It’s not meant to simulate prod
It would be really helpful to have the ability to group opened Figma tabs in the top bar, allowing users to create collapsible and expandable folders, similar to the tab groups in Google Chrome.
It would be so great to have some additional filter options when browsing search results. In a large organization, there can be dozens of files spanning years, all with similar names and content. It’d be great if one could still sort by recommended results, but filter by the modified/created date
The fill is not visible on a vector shape unless its closed. Many applications and the web supports fill on open vector shapes, but not Figma. Please allow something like this. This red area should be fillable by the paint bucket.
Figma Prototype : In large IT companies and design teams, it’s often a struggle to manage design review tasks because we constantly need to jump between Figma and external management tools (Jira, Asana, Notion, etc.) just to track: what page or element was assigned to us for review who is responsible for feedback what review status each screen is in ✅ Proposed Feature: Review Tab Inside FigmaIntroduce a new “Review” tab, similar to the existing Dev Mode icon, that enables teams to manage review assignments directly in Figma.🔹 Key Features1. Assign Reviewers to Frames / Pages / ElementsJust like adding a Dev icon, designers could add a small Review badge on a page or specific frame. Assign a team member Add due date or notes Track who is responsible 2. Review Status TrackingEach assigned item could have a status such as: To Review In Progress Approved Needs Changes This would give instant visibility without leaving the design file.3. Review Inbox Panel (Like Notifications
When selecting an object inside a component, the bounding box uses the same purple color as components. This makes it difficult to quickly confirm whether you’ve selected the parent container or a nested object.It would be helpful if objects within a frame or component used a different selection color than the container itself. This visual distinction would reduce selection ambiguity and speed up precise edits.A comparable example is InDesign: images live inside frames, where the frame is highlighted in blue, and double-clicking into the image shows an orange bounding box. This clear color separation provides immediate confirmation of what level you’re editing.Introducing a similar distinction in Figma would improve clarity and reduce mis-selection, especially in complex, component-heavy files.
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