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I’m just curious why this in the [padding] box 👇 is not here in the [gap] box too 👇why I have to open the drop down for the variables when I can get it within a single click?
Hi FigmaIt would be great to be able to show/hide component properties when using an instance.Some of my components are complex and having to scroll through seemingly endless nested components, variant settings and other props in order to access the design functions that live below them can get irksome quickly.Thanks
I’m using variables and modes to create multilingual prototypes, using a mode for each language (e.g., English, Hindi, and Korean). When designing, I can switch the language for the whole page easily which is great to create a multilingual prototypes. However, for testing I’d like to be able to provide separate links for participants to test the prototype in their own languages. This could be achieved if there was a way to set the mode for the page as part of the prototype url parameters. That is, having a link with the mode set to Hindi that I can share with Hindi speakers, and another link always set to Korean to be shared with Korean speakers. Currently, I had to duplicate the prototype page to create language-specific versions (setting each copy to a different mode). When there are changes I’ve been regenerating the copies which results in the previous links to the prototypes no longer being valid.
When I export SVGs from Motiff and import them into Figma, all the text gets broken down into individual vector shapes for each letter. This makes it impossible to edit the text as a whole in Figma, and increases the number of unnecessary layers drastically.I would like to request support for preserving text elements during SVG import — either as editable text layers or by detecting grouped text for easier editing. This feature would significantly improve workflows for users importing design assets from other tools like Motiff.
In our current workflow, new changes to an existing file and/or library start with a branch. The branch allows for a staging environment, but unfortunately we are not able to run API calls to a branch to test before moving to a “production” state (merged to main and published libraries). Can we please make this possible?
Can we allow items from preferences (and other menus) to show up in the Actions CMD+K menu? I use invert zoom direction a lot for example. Turning stuff on and off constantly like this is a pain.
Dear Figma Team,We’d like to report a serious misunderstanding that occurred due to the current UI design of the file search and metadata display.When searching for design files, we noticed that the user profile and the last edited timestamp are shown together. However, the user profile displayed is that of the file creator, not the person who last edited the file.This led us to mistakenly believe that a former employee—whose profile was shown—was somehow still accessing and editing our files through unknown means. We were very close to taking legal action before we discovered that the profile displayed belonged to the file's original creator, not the last editor.This UI behavior is highly misleading and can lead to serious misunderstandings and even legal consequences. We kindly suggest revising the interface so that it clearly distinguishes between the file creator and the last editor, or at least displays the most relevant profile depending on the context.Thank you for your attenti
Hello, I really wish UI3 made the invalid assets more visible when publishing the library. I keep having issues with components because I do not see that there’s an invalid asset.
Having used App Generation with Claude AI, I know how powerful it is to add PDFs as references to inform the content of the generated output.So why is it not possible to do the same in Figma Make, given that it uses the same LLM? Ideally, I would like to be able to create a prompt such as: 'Analyse the attached PDFs (CV and portfolio) and create a portfolio homepage based on their content.'While the current image and Figma screen references are great for styling, being able to analyse and synthesise PDF content to generate an app would be awesome!
Hey @Figma,I've got a feature idea that I think could really streamline our workflow!Currently, when I select a frame, I can easily see and modify all the colors used within it from the Design panel. This is incredibly useful for making quick, global changes.My suggestion is to implement a similar feature for components. It would be amazing if, upon selecting a frame, the Design panel could display all the unique components used within that frame.Imagine being able to: * See a list of every component instance in the selected frame. * If a component is used multiple times, identify all its instances at once. * Quickly change the variant of all those instances directly from the Design panel, just like we can with colors.This would be a massive time-saver, especially when working with design systems where we often use the same component across many different parts of a frame. It would make bulk updates much more efficient.What do you think?
Hello!I was wondering if I could request a more efficient rendering method for images in the canvas. I have noticed that when my file contains a large amount of any or a lesser number of high resolution images that performance of the file/canvas degrades significantly, sometimes debilitatingly so. I suspect that this is because the rendering engine is doing a couple things:Treating every instance of an image to be unique in terms of memory utilization (the more I add of a single image = more performance decrease) Rendering every image at 100% resolution despite the canvas zoom level or image sizeSo I’m wondering if there are any plans for increasing efficiency of images/rasterized content for the canvas, this is pretty limiting right now in terms of my workflow and things are reallllly slow even though I have around 5 images that I reuse in my files. I’d really love a better raster image rendering method :)
Hey Figma Community! I wanted to suggest adding keyboard shortcuts for “Hug content”, “Fill container” and “Fixed width”. With the new design, these options are now in a dropdown, and having shortcuts would save so much time—potentially making our workflow 30% faster! Imagine using these shortcuts on Figma Creator Micro or other external keyboards—how cool would that be? If you agree, please like this post so Figma can see the demand and implement this feature. Thanks for your support!
Fill container should be a button. Right now there’s a button and keyboard shortcut for hug, but fill is just as if not more important, yet it has neither a shortcut nor a button. If hug is a button, it also doesn’t make any sense for unclicking it to do nothing. You could easily add functionality to switch between states (either hug/fill or hug/fill/fixed) by pressing the button. Instead, currently you can click it once to hug, and then click again to do nothing. Please add a fill button or make the hug button more functional!
These actions don’t have their keyboard combinations, which prevents me from assigning them from my Mouse keys. It’s one of the most used behaviours for so many people. Is there any way for me to assign them to a shortcut / mouse key?
I just want to reinforce what Luis posted last year, since I agree 100% with him. Original thread: It would be incredibly helpful if there were a way to include a rejection reason when declining a Figma seat upgrade request.I frequently receive upgrade notifications from across the organization, and in most cases, the requestors are unaware that there's an internal approval process they need to follow, such as submitting a request through our IT department rather than requesting directly via Figma.Lately, this has become quite challenging to manage. When I reject these requests, I often receive frustrated follow-up emails from users who don’t understand why their upgrade was denied. Being able to provide a brief explanation at the time of rejection would save time, reduce confusion, and help streamline communication.Thanks for considering this!
I really like Figma Make — it's a fascinating tool — but I find it quite surprising that it generates files I can't edit with regular Figma tools, nor export or import elsewhere. In the end, I can only look at them. I guess I still need to understand who it's really for and what its intended use case is.
Currently anyone who has view rights can approve a view request; however, this may cause view rights issues in some cases. Suggest allowing file creators or admins to set whether they allow other viewers to grant view rights to other people.
Areas of Improvement 1.Slow Rendering Performance: Issue: The rendering of design changes is significantly delayed - taking approximately 7–8 minutes to reflect even minor updates (e.g., spacing or alignment tweaks). This lag impacts design iteration velocity. Suggestion: Optimize rendering speed by reducing response times for minor design changes—such as alignment or spacing—to enable faster, more fluid iteration. 2. Scaling Issues: Issue: Certain visual elements and components (e.g. charts/tables) do not scale appropriately to fit within their container dimensions. This results in misalignment, clipping, or incomplete rendering, negatively impacting usability and the overall user experience. Suggestion: Implement responsive design techniques to ensure visual elements adjust dynamically based on container size. Consider auto scaling or adaptive rendering logic to maintain readability and alignment. Introduce overflow UI like adding scrollbars, truncation indicators, or respo
Dear Figma Support Team,Hello,I have a few questions regarding the recent update: Where can I now find the Auto Layout paddings in the right-side panel? Why is the commonly used "Create Component" button so hidden now? To adjust the color opacity, I now have to click on the Fill button and then reduce the opacity from inside. This feels less intuitive. I kindly ask you to consider simplifying these interactions to make the design process more efficient for designers.Thank you!Best regards,Artak Mkrtchyan
It would be so handy if I was able to “set” a typing “effect” to prototypes. Very often we create protos that filters a list. It is very hard to simulate the typing while filtering out the list with variables. Thank you
TL;DR: Changes highlighted in version history snapshots. Scenario: I am working on a file with other designers and want to know what someone else did in the same file. I can pull up older version history, and see that someone else worked on the file on any date, but other than doing a visual comparison against a version that I worked on before to spot differences, I don’t know what they did. That leaves lots of room for missing something… As a collaboration tool, it would be very helpful if Figma did something similar with the history snapshots that a certain company (that rhymes with “poodle”) does with their Docs free online document editor. In the the case of Figma, when a collaborator looks at a snapshot in the version history it would highlight things that were changed in that version. It does not have to be every minute change so much, but things such as highlighting a layer that had changes made to it. Highlighting new frames that were created. Then bringing the screen focus to
Hello,As a designer, I would love the ability to customize the icon and color of my pinned design files. I have multiple pinned files, and currently, I have to hover over each one to know which is which. Being able to visually distinguish them at a glance would improve organization and workflow efficiency.
So, people were asking for more undos… because 100 wasn’t enough.So heeey - what a great idea - you turned it into what - 20 undos? 25? WHAT THE F...IGMA? heh
When you star a file as a “template” to copy and modify, you can’t even do basic file operations on the star item. This is what you can do on FILE items: And this is what you can do with STARRED items. Note that even it you “Show in Project” (which is in DRAFTS) it doesn’t show the file at all. It just shows ALL your drafts. So in order to find it you have to scroll to find the draft manually because search results also just shows the limited menu liked starred. Alternatively you have to actually open the starred draft file and then duplicate it (as the first screenshot) from the filename menu. It seems like some consistent basic file menu might solve this issue.
give the ability to create ready-made applications with the ability to download and upload a file in different languages, with the ability to use different languages to build multifunctional applications, similar to how the AI cursor works
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