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Hello everyone,

I just removed all interactions from the prototype by mistake when working on a project. 💀

I right clicked on the Prototype page because I was having trouble connecting a section. Clicked on “Remove all interactions” thinking it would hide them temporary so I coud have a better view. I almost cried when I realized all the conections were lost. Why did the system didn’t even ask for a confirmation?!

I tried everything, but no Ctrl + Z or Version Story could solve it. I tried to re-connect it all but I had a meeting in 1 hour. Of course I wasn’t able to fix the whole project… 

I saw another post of Mark_Roudebush talking about the same experience 3 years ago and I’m shocked that Figma hasn’t solved that yet. 

It should totally have a confirmation, it’s a delicate decision for the user and it keeps happening to many designers.

Outrageous

 

Hi ​@Alexandra Vega, Thank you for reaching out about this.

 

Thank you so much for sharing your great idea about a warning when selecting "Remove all interactions".

If you want to suggest that, please post it in the Share an Idea section. This will enable you to engage in a discussion with other designers who may share your interest in this feature.

 

Sorry to hear that Ctrl + Z didn’t work for you; it sounds like the tool is not functioning as intended. I just gave it a shot (on mac: Command +Z), and it's working fine for me, bringing back all the removed interactions.

Could you please consider sending a bug report referring this guide?: Submit a bug report. We need to see if we can make it happen on our end too, so your help would be awesome.
 

I think you're talking about this archived thread: Remove all interactions works incorrectly. Upon testing, the tool is functioning correctly on my end. Here are the observations:

  • If you haven't selected a frame, you'll see "Remove all interactions" in the right-click menu.
  • If you select a frame, it shows "Remove interactions" instead.

If you are experiencing a different behavior, please kindly submit a bug report as well.

 

Thanks again for reaching out.


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