Conditional interactions are half broken at the moment.
For example, all I want is to create a switch for light / dark mode for my prototype. We already have the “Set variable mode” action, but I cannot use it inside a Conditional if/else.
All we need is to be able to do something like:
if library/mode == Dark
Set variable mode == Light
else
Set variable mode == Dark
There’s also no else if()
; while not a deal breaker, it would save time instead of adding another set of if/else (plus the bugs that come with it).
Or we could have a switch
action to switch between 2 states / values / modes, that would be great to use on switch components and require way less fidgeting with actions.