I have been working over the last three months on a big project, and have added dozens of prototype connections. I’m starting to notice issues when playing the prototype:
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Connection points mysteriously disappear. On play, prototypes do not behave as they were set up, going back to the prototypes tab, the connection has been deleted mysteriously.
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I set up a prototype properly on my account, but the click triggers do not occur on the client’s side.
I know I have pushed the prototype to its limit (see image). Just wondering if anyone else has experienced the same, is it a file size issue or a bug?
Thanks.