Enable choice of cursor types (touch or pointer) when prototyping

A very common way for me to share motion prototypes in an accessible way across my org is dropping it into a deck in Google Slides. I’ve found the best way to do this is to create a prototype (device: none), screen record that prototype using QuickTime, and then convert the .mov to a .gif using GIF Brewery 3. This process works pretty well.

The primary downside is that the only way to get a touch cursor in the prototype is to set the device to a mobile device, which then includes the device chrome. This is not ideal for screen recording and creating a .gif as it increases the file and image size.

A simple way of solving this would be to include cursor settings in top-level prototype settings that includes a choice of either a touch cursor or a pointer cursor (this is similar to how Principle does it: View->Toggle Preview Cursor Type). While this would solve for my specific use case, I also think it allows people to create more robust prototypes for touch devices that excludes device-specific chrome.

Also useful to note: this is tangentially related to being about to choose a text cursor when hover on text (see idea).

This is also related to allowing exporting of prototypes idea.

Heavy plus 1, we really missing this feature, because we are designing an app for users, who uses it from the tablet, which are not listed in a Figma device list.

I also thing it can be solved as an option for figma user to choose — which cursor to use for every figma file, having something by default and predefined.

Made a quick sketch of how it can look: