Whenever I have a variant that’s hooked up with interactive components (like states) and a duplicate the pair, the duplicate points to the wrong one. This works differently than having a frame with interactions and duplicating those will persist the connections to the ones you duplicated.
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Ditto, had to replace all the paths… I’m not sure whats best to keep all the connections or wipe clean… or allow user the option.
Hey there, this is a known bug at the moment that we’re planning to fix. Sorry about that!
— Niko