Whenever I have a variant that’s hooked up with interactive components (like states) and a duplicate the pair, the duplicate points to the wrong one. This works differently than having a frame with interactions and duplicating those will persist the connections to the ones you duplicated.
Ditto, had to replace all the paths… I’m not sure whats best to keep all the connections or wipe clean… or allow user the option.
Hey there, this is a known bug at the moment that we’re planning to fix. Sorry about that!