I’m trying to create a temperature picker and recent variables launch hugely simplified the process. I previously has to create a variant for each temperature. I just created a conditional to increase and decrease the temperature. However, I can still only drag the value in one direction only, in this case increase only.
I added two drag interactions one for toggling the temperature up and one for toggling it down but the second one doesn’t work. Is there a way to set drag direction when using conditionals? If anyone has an idea, please let me know.
I even tried to create a component using the temperatures box only but then it doesn’t work for some reason. The component needs to be able to collapse and expand as well. I found that conditionals inside components when I change the variant. Not sure if that’s a bug or not.
I did what you said and it still goes below zero. Not sure why. Each conditional here has the same condition just for a different variable. And I did the same for Plus variant with minTemp and maxTemp reversed. minTemp is 0 and maxTemp is 30.
Unfortunately, there are no tools for debugging variables in the prototype. So I had to go a little deeper.
I think this is due to the way Figma handles decimal numbers. Here are the values of the variables that are obtained using the API:
To fix your prototype, change the == operator in the conditions to <=, >=. Also, in the interaction conditions of the Minus variant, instead of the “minTemp” variable, use another variable or a value of 0.15 or something like that.
Since the variables are currently in beta, various bugs and shortcomings are possible. I suggest you to share your feedback on variables and advanced prototyping.