Hello!
Gamedev designers have been adopting Figma more and more into our workflow, and we would love more controller support for better prototyping and navigation options. Some examples:
- Better joystick radial support. We currently only have up/down/left/right stick movement, but to prototype menus like weapon wheels and radial selections we need more precise input.
- Hold button + long press button options for D-pad, face buttons and shoulder buttons.
- Support for swipe gestures on the PS5βs touchpad.
To do any of the above we currently need to jump through hoops and map controller inputs to keyboard buttons through 3rd party software, which is not great and doesnt work for many of the above options.
If the community has more suggestions, please leave a comment below π
Thank you!