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It would be super helpful to be able to export a user list that includes role and access. At present its VERY time consuming to manage this and many other portals without an export function.
I really think this needs to be fixed, or at least there should be an option to turn it off. When you add a hyperlink to an object in Figma, it shouldn’t automatically open in the browser when you click it.I know you can hold Command on a Mac to stop this from happening, but that’s not something most users would know right away. It’s not exactly intuitive, especially for people who are just reviewing designs.A simple setting to control this would make things a lot smoother…
With iPads, you can use fig jam on it so could it support Designs with font support?The reason why I asked is because if people don’t have a computer or is on vacation, it would be great to use it with an Apple Pencil or a Magic Keyboard and still work on it, and some people think the iPad is like a computer, and with iPadOS 26, it basically makes it like macOS with windows, preview, and folder on the dock.
Hi! I have a list of ideas for improving the Figma comments feature overall (generally pertains to both the old and new UI). Would love to hear what others think about these suggestions! Hope I’m not beating a dead horse if these feedback items have already been extensively documented 😅: **Bring back the left/right navigation capability within comment pop-ups (specifically applies to the new UI) ** - I loved this feature in the old UI, and I noticed this was missing in the Figma redesign. I’m not sure why this got taken away, because I really liked being able to press left/right to quickly navigate between comments. When typing/editing a comment, don’t submit comments when the user presses “enter” - I don’t like having to remember to hold down the shift key while pressing enter in order to start a new line. I’ve accidentally saved comments prematurely more times than I can count, and it can get frustrating when you’re trying to type a long comment. I noticed Slack has a settin
tl;dr: Let users choose in Figma settings if they want the Enter button to submit a comment or to add a new line to a comment. For me, the worst part of using Figma right now is instinctively hitting Enter to add a new line to a comment and instead accidentally submitting an incomplete comment. I’d love if I could have a Figma setting that would allow me to set the behavior for the Enter button. I am a-ok with the Figma team setting the default behavior of the Enter button to submit a comment, but please, please let me change this in settings. I’m typing new lines in eight other programs all day long using the Enter button and Figma is the only app that won’t let me preserve this common user interaction pattern. Thanks, y’all! P.S. I switched this setting in Slack so that Enter adds a new line and it changed my life. No more back to back to back messages for my co-workers and way fewer typos making it into my messages. Highly recommend the practice and would love to see it in Figma, to
Allow customizing the behavior of “Enter” when writing comments. I would love it to just go to another line and require clicking the “Send” icon, or pressing (⌘ + Enter) to send the comment. I am constantly sending half-finished comments.
In our rapidly evolving field, the lines between design and development are increasingly blurred. Designers are coding, developers are designing, and the rise of AI-powered tools like Cursor and V0, alongside Figma's MCP, empowers solopreneurs to wear both hats.In such context, having a Code Connect within Professional plan (perhaps as a paid add-on to the full seat) would be a massive step forward.
/// THIS WORKAROUND IS NOT WORKING WELL. /// I will add a response to this topic with a more accurate workaround. I just come across this idea and i think is worth sharing. For years i wanted the hand icon to show while hovering on buttons. This simple feedback of the cursor makes your designs look much more “real”, and it is easier for the stakeholders to “visualize” your idea. But for now hovering interactions don’t trigger the hand cursor. However, if you set an interaction on the hover state such as linking to another component or state variant, it does trigger the cursor. In fact, until today my workaround was to make an additional button state “press” that woulde be activated with the “while pressing” option. But today i tried another route. I simply set this interaction on the hover state: An empty conditional. It does trigger the hand cursor and yet it does not trigger any other action upon pressing. It is a wrokaround but i think t is pretty clean. isn’t it?
It would save a lot of time for all larger customers to have a capability where they can troubleshoot access problems of individual users and files/projects/teams. Here’s how it could work:!--scriptorstartfragment-->As an admin, I should be able to give a specific URL and user account.Figma would then provide a diagnosis on why that user doesn't have the desired access, and suggest steps I can take as an admin or team owner (adding them to a team, sharing to them file, etc)This capability would be useful for all users, but might be most valuable for Figma Admins, Workspace Admins, and Team Owners who understand how permissions work and have the power to make the needed adjustments.Current Figma documentation on access permissions can be confusing, and since the documents are static they cannot understand the dynamics that may be in play in specific environments. For instance there could be many reasons why a specific user doesn’t have access or thinks they don’t, including:wrong t
ProblemApplying effects like Blur, Drop Shadow, or Noise currently requires several clicks and searching in the right panel. This makes quick iteration slower, especially in UI design and prototyping.Who is affectedUI/UX designers, illustrators, prototyping teams — basically anyone who repeatedly uses the same effects.Current workaround Manually adding effects each time Creating effect styles or using plugins (but these are slower, less intuitive, and harder for teams to adopt consistently). Proposal Add Quick Effects: one-click buttons or presets for the most common effects (e.g., Blur 4 / 8 / 16 px, Drop Shadow, Inner Shadow, Noise). Make them accessible directly in the Effects panel or via the Command Palette (Cmd+/). Allow teams to customize presets for their own workflows. Support applying them to multiple layers at once. Impact Saves time (multiple clicks per effect × dozens of operations per day). Improves design consistency across files and team members. Makes Figma
“Create a modern promotional banner for a digital marketing agency named Brand Application Group (BAG). The design should be sleek, professional, and digital-first. Color scheme: Navy blue, white, and gradient accents (blue → purple). Style: Minimal, futuristic, and trust-building. Elements:• Bold headline: ‘Grow Your Brand with BAG’• Subtext: ‘Digital Marketing | Branding | Strategy | Growth’• Call-to-action button: ‘Get Started’• Iconography: Growth arrow, digital wave, abstract tech shapes• Include logo space (top-left)• Social media icons (Facebook, LinkedIn, Instagram, X) at footer Layout: Hero section style with central headline, CTA below, and visuals on right side. Fonts: Sans-serif (Montserrat / Poppins). Overall: Clean, premium, and scalable for both website and socialmedia promotion.”
Hey everyone, I wish there would be an option to select a whole library or folder as preferred. Components, which would be added to the library or folder, would automatically show up in the preferred section. Currently: You can only select specific components as preferred values Feature Request: You can select a library as preferred Whenever a new component is being added to the selected library, it will show up automatically in the list of preferred values. (No manual action needed) You can select a folder as preferred Whenever a new component is being added to the selected folder/page, it will show up automatically in the list of preferred values. (No manual action needed) If it is already possible, let me know :) Best,Katrina
Currently morphing for filled objects is relatively ok with smart animate. But for any stroked object, there is a ghosting that happens, and a low res pixelation as well between frames. This is very limiting in terms of animation design for any kind of object that is morphing from one state to the next in size and shape. Example if filled transform Example of stroked transform
Hello, I am CiCi. Sometimes my connection is unreliable, or I am travelling. It would be nice to be able to use Figma offline. I don’t see the point of having an app taking up space on my computer that doesn’t work without internet if I could just go to the browser, instead. If it had offline capabilities, it would make perfect sense to have it and it would be greatly appreciated.
It would be more useful if wherever a file was shown in the dashboard, its project and team was shown underneath it. For example, our structure is often… Team: Client name Project: Capital projects File: Product page redesign When I add ‘product page redesign’ to my favourites or when seeing it in the recent files list, it’s can be confusing to understand what team or project it’s part of. I’m often lost in a grid of ‘Website Redesign’ files and having to squint at the thumbnails to figure out what file it actually is. Sure, I could prepend every file with the client name e.g. Client name: Website redesign. But this seems like a poor workaround as it’s repetitive and means that the number of characters that will show the actual file name will be reduced as they are truncated. Anyone else have this issue? Thanks
In our system we use a medium weight of 500 which indicates Bold for our brand. Is there a way to control the new cmd+B style when applied to a text string and not use the currently assigned 700 (Bold)? Thanks
Current: right click project “Settings” Click name type in new name Desired:right click project “Rename Project” type in new nameAlso, if you try to add special characters, the error message spits you back out on the Settings screen, whereas it should just keep you on the Rename form
The button for this was so easy to find always in the bottom left of the screen. First the icon recently changed to what looked like a notebook, then it kept moving around and now disappearing all together. It’s now completely gone, and after minutes of searching the closest thing I found was the Templates and tools section, but it is broken as the search function always returns the same set of results shown in the screenshot. Why does a perfectly functioning thing constantly have to get changed, confusing the users?
Currently, Figma does not support a direct way to join two different strokes together. This makes it difficult to create clean and continuous vector paths when working on illustrations, icons, or custom shapes.The proposed Stroke Joining feature would allow users to select two open stroke endpoints and merge them into a single, seamless path with proper alignment. This would work similarly to the "Join" tool in vector software like Illustrator, making vector editing faster and more precise.
The brand I work for has multiple branches with their own colors, each color containing 8 different hues. I created a color style for each color and use them when creating designs. Sometimes I need to play around with the colors to find the correct hue, but this can be very frustrating due to the fact that when I click ‘Fill → Library → select my color’ the menu immidiatly closes. If I have to do that 8 times to find the right hue + circle back to the best options that means I have to click at least 18 times. But if the menu would stay open I could do it within 9 clicks. This might not seem like much at a glance, but when you have over 25 shapes/text blocks on a page that need color that means I have to do 450 clicks instead of 225. I can see how the menu staying open is not helpful in everybody's usercase, but having a toggle somewhere where I can choose whether I want this menu to stay after a selection would be very helpful and save me a lot of clicks. TLDR; When selecting a pre-set
Hey, I’ve got a feature that could be quite handy for me, and I believe others might welcome it as well. Since we have got variables with different modes, it is a shame we cannot apply those to the main frame in which we design the UI. As one designs on eg. 1920px width, the design is not comfortably viewable on MacBook’s 1512px default resolution - it is either with black bars around (fit width, fit height) or the design gets cropped and horizontal scroll appears (responsive, actual size). It has to be then either viewed in this distorted view, or you have to change the canvas width. What I suggest is being able to apply variables width and height (together with min. & max values) onto the main artboard as well - designer can then create tokens, eg:Width (1200; 1512; 1740; 1920)HeightMin/Max height (932 - for users on 1920 res screens on Chrome with a bookmark bar, 832 for users on Macs with chrome with 1512 res)and resize the canvas on two clicks in the appearance panel. When thi
Hello, Figma team.I want to provide feedback on a long-standing interaction design issue that has been bothering me: the pink spacing adjustment handle that appears when hovering between items in an auto-layout.Frankly speaking, this feature does more harm than good in my daily work. Its original intention may have been to allow for quick adjustments, but when dealing with complex components that contain many nested items, the specific problems are: It obscures elements: The handle often covers the very small elements I am trying to select, making precise selections difficult without excessive zooming. It's accidentally triggered: Most of the time, my intent is simply to select an item, but the handle gets triggered unintentionally. This greatly interrupts my workflow and breaks my focus. In most cases, I choose to input precise values in the property panel on the right to control spacing, as this method is more controllable and aligns better with the idea of component-based design.
I love using Figma’s dynamic stroke to create textured edges. But it only works on strokes not fills or paths directly.I’d love the ability to apply Dynamic Stroke to a shape’s outline without needing a stroke, so I can combine it with effects like inner shadow, layer blur, or drop shadow.The current workaround (outlining the stroke and converting it to a fill) is destructive and makes it hard to tweak later.
When the board must to scroll (either hor. or ver.) ,user must click the Hand tool then click & drag it to scroll the board. how about to add a new way by clicking the mouse’s right button for a while then user can draging it to scroll directly.
So I recently started using Figma and I generally love it.However a few things are starting to feel annoying and clunky, especially because I am used to something better.Technical Context:- Browser (Firefox) on PCTry using miro.com because the do a few things very well:Right-click & hold => Moving around. No need to switch the mouse mode just to move around. (Yes there is the middle mouse button but the usability of that is highly dependent on the mouse model and most mouses I used till now have a good scroll functionality but not middle mouse click, let alone holding the click. Resizing Text: In miro there is a redundancy where you can resize the font-size by resizing the box the text is in automatically. Now I have to click select the text box and have to find the small font-size option and try out various sizes till I am finally satisfied. Also the typography settings are like low on the list of settings. I would switch them with position because I do Positioning with the mou
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