Will the export frame change size problem be solved?


Will the export adding 1px to widths and heights be solved?

I saw other topics related to this issue (like this one: Export adds 1 pixel to widths and heights - #2 by Gleb) and I’m sure Figma’s team is aware of it, but is there any way this problem will be solved soon?

When on my workflow, I don’t usually worry where and if I’m putting the frames on a non decimal number on the coordinates. Is there any way this will be solved, or for now I just need to check the coordinates everytime I export something? For me it’s an unnecessary added worry, not ideal when wanting to export things fastly and in bulk.

Also, is there another way to check this faster that I’m not aware of?

Thanks in advance! :slight_smile:

This icon is set at 16x16px. However, once exported, a pixel is added to the SVG. Please help as this is happening to most of our icons.

SVG code:

<svg xmlns="http://www.w3.org/2000/svg" width="16" height="17" fill="none" viewBox="0 0 16 17">
  <path fill="#FB9C23" d="M15.593 8.02 8.973 1.4a1.38 1.38 0 0 0-1.946 0L.407 8.027a1.373 1.373 0 0 0 0 1.946l6.62 6.614A1.334 1.334 0 0 0 8 17a1.38 1.38 0 0 0 .98-.407l6.613-6.613a1.386 1.386 0 0 0 0-1.96Zm-8.26-2.74a.667.667 0 0 1 1.334 0v4a.667.667 0 1 1-1.334 0v-4Zm.7 7.673a1.026 1.026 0 0 1-1.013-.98.98.98 0 0 1 .98-1.02 1.02 1.02 0 0 1 1 .98.987.987 0 0 1-.967 1.02Z"/>

I have also had this problem, exporting a frame to an image. The parent frame being exported was at whole value dimensions and x/y coordinates. I am certain there were child frames at decimal dimensions and x/y coordinates due to a scale, but the parent frame should not change upon export if after a scale it’s 1440x900 at 0/0 for example.