I don’t really know what to call this, but I have been making some really concerning observations regarding memory size.
So, there I was working on a project, when suddenly I am told I’m running low on memory? Strange I thought, cause this project was not really that big. So I decided to mess around and suddenly made some extremely concerning observations.
- If I grouped up multiple polygons/parts then file/memory size would shoot up by 2-3% but NOT go back down if I ungrouped or CTRL + Z the action.
- If I deleted every single board and frame, leaving me with a completely blank project, then I would have 39% memory size still, after that fact.
- Viewing different version histories would also randomly shoot up my memory size.
Is this addressed anywhere? It seems extremely non-sensical. If there is some cache that is getting bloated, then why is there no feature to flush it?