FigJam: [Publish updates] button not accessible in publish updates modal

@Junko3 thanks for this! I got my co-worker to try it, and it worked! … sort of :sweat_smile:

The modal did show up for my co-worker now, but instead they couldn’t publish an update because the modal couldn’t be moved up or was cut from their viewpoint:

And then I tried it on my end, and I see the same thing:


Although in my view I could still barely click the primary CTA button to publish update, the purple one. But that’s based on my viewport.

We both tried scrolling or click-and-dragging the top of the modal to “move” it but to no luck.

I guess this is now a bug report too :laughing: Hoping this can be fixed soon :bowing_woman:t2:

Hi @ChiSenires, Thank you for your response, and it’s great to hear that you can access the Publish updates modal.
I appreciate you pointing out this button issue, I totally understand how you feel!

I tested on my end, and confirm that if the description section is long, the buttons may not be displayed. Also there’s no scroll bar to be able to scroll this modal to see those buttons. I will make sure to escalate this issue internally.

In the meantime, one possible workaround could be to save the description text elsewhere, shorten it until the buttons are visible (you can even insert a document link in the description).

Additionally, I’ve separated this post as a new topic to provide our community more visibility.

Thanks again for flagging this, once we have any information, we will update you! Also, we’d love to get input from other community members about this!

Thanks,

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Yeah, I guess for now we’ll be putting the changelog elsewhere for the meantime :sweat_smile: thanks for this! Looking forward to updates :slight_smile:

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Hello @ChiSenires, I wanted to give you a quick update on this. Our product team is already aware of this issue and is actively working on it! We appreciate your understanding that these processes may require some time.

Thank you for bringing this to our attention and for your patience as the team addresses it. If you have any further questions, feel free to reach out :blush:

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