Skip to main content
Question

Better image rendering method


bdrumm

Hello!

I was wondering if I could request a more efficient rendering method for images in the canvas. I have noticed that when my file contains a large amount of any or a lesser number of high resolution images that performance of the file/canvas degrades significantly, sometimes debilitatingly so. 

I suspect that this is because the rendering engine is doing a couple things:

  • Treating every instance of an image to be unique in terms of memory utilization (the more I add of a single image = more performance decrease) 
  • Rendering every image at 100% resolution despite the canvas zoom level or image size

So I’m wondering if there are any plans for increasing efficiency of images/rasterized content for the canvas, this is pretty limiting right now in terms of my workflow and things are reallllly slow even though I have around 5 images that I reuse in my files. 

I’d really love a better raster image rendering method :) 

 

0 replies

Be the first to reply!

Reply


Cookie policy

We use cookies to enhance and personalize your experience. If you accept you agree to our full cookie policy. Learn more about our cookies.

 
Cookie settings