Skip to main content
Question

Disable game controller listen/input

  • November 28, 2022
  • 0 replies
  • 286 views

Pat_Mag

Hello,

I develop in Unreal Engine and have problems with Figma prototypes consuming the input from a connected game controller. I have verified that this is happening by running a “game controller Figma demo”. So, Figma reacts to the inputs but doesn’t send them back to Unreal Engine, which renders the game controller non responsive in the Unreal project.

I want to control the Figma prototype but I can do that with Javascript from Unreal, so I do not need the game controls.

So, is there some way to:

  1. Make Figma not consume the input?
    or:
  2. Turn off all game controller listeners in Figma?

Thanks in advance!

This topic has been closed for comments

Cookie policy

We use cookies to enhance and personalize your experience. If you accept you agree to our full cookie policy. Learn more about our cookies.

 
Cookie settings