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Why the After Delay does not accept 0 seconds?


Alex139

I am making an animation on landing page but I need to make is smooth and not break from frame to frame.
Is there a way to make the After Delay to accept 0 seconds?
Thanks

Best answer by Josh

After delay requires at least 1ms in order to work. My recommendation would be to make the animation elsewhere and then bring it into Figma as a gif. There might also be some plugins that could help here.

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5 replies

Josh
  • Former Community Manager
  • 1019 replies
  • Answer
  • May 3, 2022

After delay requires at least 1ms in order to work. My recommendation would be to make the animation elsewhere and then bring it into Figma as a gif. There might also be some plugins that could help here.


Alex139
  • Author
  • 2 replies
  • May 3, 2022

Oh ok, Thank you Josh.


bethanyrbs
  • 10 replies
  • February 28, 2023

Just want to add if anyone is struggling with this but need it to not be a gif like me, I changed it from ‘bouncy’ easing to the ‘ease in and out’ and it now is fluid with no visible to-eye break at all


AntonioB
  • 5 replies
  • April 28, 2023

The correct thing in case you want to concatenate different animations on a loop, for instance, the classic ‘donut’ spinner, is to set the timing function to ‘linear’.


Rob_Gentile

Genius!!! Seamless Loop. Thank you!!


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