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Rulers in cm/mm for VR design


anthony.deavereaux

Currently on VR design team for the first time. VR UX design is centered around distance and not pixels. Figma is not set up to support this, so all of artboards are built in Illustrator which I dislike. Figma needs to think about supporting switching between pixels and cm to support the growing design field. Any other VR designers have thoughts on this?

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