Over the past few days I’ve noticed some frames jump away from my cursor when I move them.
It seems to be happening mostly with frames I’ve pulled out of a component, but I can’t replicate it consistently.
This also effects the keyboard. Single nudges move the frame huge jumps (~80px) down and to the left).
Here you can see the difference between two frames. The first jumps, the other does not. I haven’t found a workaround other than rebuilding the frame.
Best answer by dvaliao
Hey there, thanks for reaching out and apologies for the delayed reply!
This sounds related to a bug that our team recently pushed a fix for, so we’ve merged your topic with a similar, existing one in the community:
Hi all, I have a prototype with few screens that are scrollable, each screen has buttons that scroll with content and also buttons that are fixed, like the back arrow and menu you see in the screenshot. After using the prototype for a while, the button hit are, for both fixed and scrollable buttons starts to move away from the buttons, as you can see in the screenshot.
If I close the file and reopen it, everything works fine at first, but then it’s just a matter of time until this starts happen…
If you’re still having issues, please let us know within that thread.
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