Just curious how people approach prototyping with similar interaction attributes?
I’m playing with the local variables by components like tabs and navigation bars to juggle the state logic (e.g., when one tab is selected, the rest gets deselected). Since I’m using my personal account, I only have up to 4 modes from the local variables, so instead of setting everything up in local variables. I just have a set of initial states (e.g., tab 1 = selected, tab 2 = not-selected, etc). While I manage to get the prototype to work. I found the process of setting up the interaction using conditional very time-consuming. For each tab on click, I have set variables for every tab within the components (I was playing with 8 tabs).
I wonder if Figma has any capability to copy and past the interaction attributes like transition type, timing, and conditional logic? Sort of like how we could copy the style (fill colour, corner radius, etc) of a layer and past it on to another one.