Add a SCROLL BY interaction where the user can set Y and X offsets and each time that trigger is called (for example, On Click), the target frame scrolls by the amount set. It could take positive and negative amounts on X and Y, so that the user has control in all directions as long as the frame scrolling settings allow for it.
Case:
I’m working on components for prototyping screens. I have an image slider that allows the designer to hide and show placeholders for images depending on the number of images they want to test in their prototype. Since the quantity of images is customizable, I cannot use “Scroll To” because the element might not be visible.
This is a case where a SCROLL BY 100 PIXELS would be useful, but there are many others, like emulating scrolling parallax and breakpoints.
Edit: spelling