Hi, I’m having a couple of scenarios where conditionals would help greatly. I have a Gamified “to do list” kind of app. It’s in Spanish.
Scenario 1: I have to toggle a Rate component to property from “filled=false” to true before the Done button can be pressed. Tipically, I’ll have to set a Clic interaction where it navigates to a copy of the fram but with the Rate with “filled=true” and with the Done button now with a Navigate interaction.
See scenario1.png file
Scenario 2: On My Achievements screen (Mis Logros in Spanish). Two achievements are pending.
Only after I follow the whole process of the prototype I earn both badges, that is, when I click on Done on the final screen, I should return to Home screen, where there’s a Mis Logros button. If I hit it now, I should see both badges marked as complete.
Tipically, I’ll have to create a copy of the Home and My Achievements screens with both badges toggled as complete.
Sorry I can’t upload a second image on a post. I’ll see if I can do it in a reply
I refer as global conditionals when a property change in the instance on one frame affects the instance in another frame. Local in case the change is on instances on the same frame.
That would save many frames and make the whole thing smoother. I saw a similar request where if clicked on Dark Mode button, all components would show the Dark Mode = true property.
¿What do you think? Would that be helpful?