Disable game controller listen/input


I develop in Unreal Engine and have problems with Figma prototypes consuming the input from a connected game controller. I have verified that this is happening by running a “game controller Figma demo”. So, Figma reacts to the inputs but doesn’t send them back to Unreal Engine, which renders the game controller non responsive in the Unreal project.

I want to control the Figma prototype but I can do that with Javascript from Unreal, so I do not need the game controls.

So, is there some way to:

  1. Make Figma not consume the input?
  2. Turn off all game controller listeners in Figma?

Thanks in advance!