Hi, I have a component with two variants of a hand wave emoji. I’ve added interactions to these variants so that the hand looks like it’s waving. I’m using delay with a set speed of 200ms for the transition variables. When I pull this component from the assets and view it as a stand-alone element, the speed seems accurate. However, when I place this component into another component, and place that into yet another component, the speed of the animation speeds up when I play the prototype. Is there a reason why this happens and how would I fix this? Thanks!
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Components with animation speeds up when used as an instance
Best answer by Linda_Pham1
Hi Celine, for some reason this issue ended up resolving itself. Not sure if my Figma was just buggy, but it’s no longer a problem. Thanks for replying. =)
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