I was pretty excited to see a few people create interactive sliders, that is until I realized that the current drag capabilities only allow for 1 start and 1 end location. This works great if you are starting from zero and dragging it to the very end or to a specific spot. Where it doesn’t work so well is if you want to give your prototype tester the option to drag and stop anywhere on the track.
It would be a super cool enhancement to allow drag interactions the ability to stop anywhere within the constraints of its parent container.
As a hack;
I tried to break up my slider into 10 equal sections and put a forward and backward interaction on each. The problem with this option is the interaction is very choppy.
I did see an incredible example in the community by Abel Hancock.
While it is an awesome example, it would sooooooooooo much nicer if the prototyping drag options came with similar capabilities built in.
Just an idea. I am curious what other people think?