Theres a ton of API’s im finding on creating variables, adding modes, etc. But I have a complicated workflow of:
Importing a component (instance)
Grabbing a local variable from a collection
Targeting a layer and then applying that local variable to it
Ive been trying to for hours use the boundVariableColor whatever method to accomplish this and keep either getting:
copyColor.Type has to equal “SOLID” which it does, or “expected a node and got a string instead”. Am i missing something? Is this even possible?