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Hey everyone!I know this isn't a brand new idea and I've seen other designers ask for this over the years. But since it still hasn't been implemented, I wanted to bring it up again to give it a fresh push because we honestly need it more than ever.I love the current commenting system for team collab, but we are really missing a "Private Comment" or "Only Me" visibility option. Basically, a comment that only the author can see, edit, and resolve.Here’s why this is still a huge pain point in our daily workflow: A safe space for messy thoughts: When working on a file that's actively shared with clients or developers, I often want to drop a quick reminder for myself (e.g., "fix this alignment later," "try another color here," or even a drafted reply). I don’t want stakeholders to see my raw thought process or get confused by notes meant strictly for me. Preventing accidental deletions: We’ve all been there. You leave a crucial mental note on a frame, and a collaborator or client sees it,
Would love to be able to hold a key to exempt corner radius from scaling when using the scale tool. Seems like a really simple feature to roll out but having to scale then go and readjust all the corner radii is tedious and annoying. Thanks!
I would like Figma to add a Timer Delay block that can be inserted within existing prototype interactions, such as On Click, On Tap, While Hovering, and other available triggers.The timer would not function as a separate interaction trigger. Instead, it would act as a nested logic block within an existing interaction, similar to how conditional actions are currently structured.For example:On Click├── Set loading state├── Timer Delay: 2 seconds│ ├── Run conditional│ ├── Set variable│ └── Navigate to Success screen└── Play animationAny actions placed inside the Timer Delay block would execute only after the specified amount of time has elapsed. Actions outside the block could continue to execute immediately. Proposed FunctionalityWithin an existing interaction, designers could:Select an interaction trigger, such as On Click. Insert a Timer Delay block. Specify the duration of the delay. Place one or more actions inside the timer block, such as: Run a conditional Set a variable Na
Token-based authentication and MCPWe need to connect to the Figma MCP from Cursor. The current integration uses OAuth; we would prefer to authenticate with Access TokenIs there an official or recommended MCP solution from Figma that supports token-based authentication?
Revolutionary idea, I know.Currently, when someone requests edit access to a file, the admin gets a friendly little "Approve" button. What that button doesn't mention: clicking it silently adds a Full/Dev seat at €15–20/month to your invoice. No price shown, no seat-type info, no confirmation step. You find out when your card gets charged.Suggested enhancement:- Show the actual cost on the approval dialog and in the request email (e.g. "Approving will add 1 Full seat: €20/month")- Add a confirmation step for any action that creates a recurring charge — like literally every other subscription product manages to do- Bonus: let admins approve as view-only by default instead of auto-upgrading to paid seatsI'm sure this is just an oversight and not a deliberate design choice that quietly grows ARR. Either way, EU regulators have a word for interfaces that hide the financial consequences of a click until the invoice arrives, so it might be worth fixing before they get to it.
Feature Request: Canvas MinimapI’d love to see a Canvas Minimap added to Figma, similar to the minimap in VS Code.When working on large and complex Figma files, it can be difficult to keep track of where you are on the canvas. A small minimap in the corner could show a zoomed-out view of the entire canvas, with a highlighted area indicating the current viewport.It would be especially useful if users could drag the viewport within the minimap to quickly navigate to different areas of the canvas, or click on any area to jump there.This would make navigating large files much faster and more intuitive.Suggested features: Zoomed-out overview of the entire canvas Highlighted rectangle showing the current viewport Drag to navigate Click to jump to an area Show/hide option
Request:Provide an option to easily duplicate or backup files via an API Reasoning:The REST API comes with a lot of options, but it doesn’t allow you to copy files, projects or teams.There’s an option to download files, but not as uploadable content (i.e. as .FIG), nor is there any option to duplicate them, if they are e.g. used as a template for another team.Possible (i.e. my) use case:I work in an enterprise. We have a base design system with tokens that we hand out to external agencies and do some automatic checks via different APIs. I would like to automate the duplication process of these files completely. However there’s no good option to do this at the current moment.
As an admin, when declining an upgrade request, I’d love to add a personalised message so that I can inform the user why their request is declined.
Hi, I’m not sure if this is new since the May update, but I wonder why “empty” (all elements hidden) Auto Layout Frames keep the size of the last hidden child (and I do not mean last in the list, but the last element to have been toggled out of view by the user), making them not-0px high even with nothing in them. See here a file with a Frame with three hidden rectangle: the Frame keeps the size of the last child rectangle to have been hidden. When adding a 0-px Frame to the AL frame, and toggling this 0-px Frame off last, the container goes 0-px. In my opinion, empty AL Frames should have a height of 0. What do you think?
Mapping out flows as part of UX design is critical. There are plugins for this, and we can copy shapes and connector lines from FigJam into Figma… but they can be much more accessible than they are today. In current state, I need to open a FigJam file every time I design so I can copy stickies, shapes, and connector lines into my Figma file for annotation and user flow mapping. It would be great to just have this toolbar directly accessible in Figma files, too!
When we make changes to multiple screen that were marked “Ready for dev” (for example, when updating or swapping a component across several screens), the “Ready for dev” symbol turns yellow indicating a change was made. When clicking on it, we can add a description (of what changed) and update the status so it goes green again.Problem is, there is no way to update the change description in bulk. I copy the change note and click on individual screens, paste the note and then update it. This is very tedious.The alternative is to select multiple screens, remove the status, and then mark them as “Ready for dev” again. But in this case, we can’t add a description.The change description is a useful feature that adds value through the changelog in dev mode. I think there should be a way to select multiple screens and just update the description in one place so that it gets updated in bulk.
When creating hand-off documents I like to showcase user flows by using arrows between different UI elements. I have to use plugins to create these arrows at the moment. When playing with Figjam I notice it had a connector option - this is great. I would love it if we could also have this connector option inside Figma as it would be a HUGE timesaver for hand-off. I would like to think this would be a super easy update given that we can already edit connectors inside Figma. We just need a connector button in the toolbar like so:
I’m currently using Figjam to make some very complex, and very LARGE maps. It feels like the connector noodles are a kilometer long! But that’s exactly why I’m doing it in Figmjam, I want the stuff to stay conencted, no matter how far apart I move them. I know it’s not what most people are using it for, but it would be so cool to select a connector and be able to “jump” or “fast travel” to each of its ends, so that I can trace what it’s connected to.
It would be helpful to automatically generate and maintain a list of all places that link to a specific destination.In my spec, I define common rules in a central location and link to them from every place where they apply. When a rule changes, there is currently no easy way to identify all the places affected by that change.An automatically updated “Linked from” list would let developers quickly find every affected place and update them accordingly. This would eliminate the need to maintain the list manually, saving time and reducing the risk of missed updates.
A great feature to have is text styles not breaking when a designer is using Cmd + B to bold a word or phrase. Currently it unlinks the text style and applies the bold to the underlying font. It would be great if there was a feature where when I use Cmd + B, it swaps to that text style in the library (where the style already exists) and updates in the property panel as well.
I use the arc tool for a few things. One specifically to create circular progress indicators. It would be nice if we could throw on the to-do list, adding variables to set the Start, Sweep, and Ratio here. (Make sure sweep and ratio populate as percentage) Imagine being able to create the component with conditions where on resize, those variable change. That could be helpful. Thanks.
Motion-Driven Interactive PresentationsFigma has become the center of the product design workflow.Design → Prototype → Dev → Slides → MotionThe next opportunity is to connect these capabilities into a new experience: Interactive Presentations.Today, product designers often need multiple tools to deliver a modern product presentation.Figma for design Figma Motion or other motion tools for animations Keynote or PowerPoint for presenting ProtoPie for interactions Screen mirroring tools for live demosThe workflow is fragmented and requires constantly switching between applications.Imagine if Figma Slides evolved from a slide-based presentation tool into a motion-driven presentation platform.Instead of static slides, presentations could be built from Motion States.Each state would represent a fully animated canvas where designers could:Animate individual objects Trigger transitions with a click or keyboard shortcut Pause on any state until the presenter continues Loop animations until user
When I copy assets from Illustrator and then paste into Figma, it pastes as a raster image. Keep it as a vector when I do this workflow.
Coming from a design org where designers with full-seats have a variety of workflow-types. Some designers leverage AI heavily while others do not, thus some designers burn through AI credits and others have a generous amount that go to waste in that AI credit cycle. This trend can vary, of course, so as an admin, I think it would benefit our organization with some type of allocation or redistribution of AI credits to those seats who rely on them during a given credit cycle—credits that are technically available within our organization. It could even be a designer-to-designer interaction where Designer A shares 1000 credits with Designer B if they know they don’t need all their credits that cycle.Is anyone else seeing this trend in their organization, or see this as a potential scenario? I want to make sure we’re getting the most for our money and optimizing resources across the team.
We have hundreds of users in which AI credits are allocated but not used. Meanwhile, we have a few collaborators who are VERY involved with Figma Make and therefore the credit system Figma has willfully chosen (Adobe for example has no credits/plans for credit usage) is not working for us. Dev seats and Full seats should be able to volunteer/share their AI credits for super users. Otherwise the majority of our users are paying for features they are not using (that’s very unsustainable from a business perspective).
We recently switched from professional to the organizational account. Now I’m busy setting up the teams and projects. Now we are faced with the problem that the overview of the teams is becoming very cluttered. Figma now only offers a grid view. Here we are actually missing a list view option. In addition, it is also useful if we have a search and sorting functionality. We have created 35 teams to divide our work. Our organization makes various software products, but we also make custom software for customers. The number of teams created makes the All teams page very cluttered.
It would be really nice if I could just search the version history to find specific saves, instead of having to scroll through the entire list. This becomes especially annoying if I have a lot of versions saved and am searching for a very old one. Search / Filters that would be nice: text search date filter creator filter
would it be possible to add a moveable anchor point that can be switched on and off.so that when ever i pause the motion design the time line cursor (time indicating cursor ) starts at the anchor point it is a pain to fine tune animations when i have to drag the time line cursor to where i want or wait for the loop to finish to start at my spacific point.this feature would be very use full for fine tuneing specifice areas in the motion design that require precision.this feature could be upgraded to have multiple anchor point each toggleable with shortcuts say like the number keys (1,2,3,4,5).
I’d love having a maximum of 4s animation cause feel things just needs more time :)
The Problem:Currently, Figma only supports text-based searching inside files and workspace. When working with large design systems or migrating old projects, finding a specific layout, icon, or component based only on a visual screenshot is extremely time-consuming or nearly impossible if the layers are poorly named.The Proposal:Introduce a "Search by Image" feature (Reverse Image Search) within the file browser and canvas. Users should be able to upload an image or paste a screenshot into the search bar, and Figma's system should locate identical or visually similar frames, components, or instances.How it would help:Efficiency: Instantly locate old assets without knowing their exact text names. Design System Cleanup: Easily find duplicate or unlinked components across large teams. Onboarding: Help new designers find existing patterns faster by using visual references.
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