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Hi everyone…


I recently worked on a couple of video game UI, and I realised that would be awesome to have the option to add sound to animations / transitions.


It would be useful to have it as ‘‘behaviour’’ into the existing component animation feature


For example: On Click → play sound XXXX


And also to attach a sound to a frame, as it gets triggered when, in prototype mode, you navigate to a new frame.


For example: Screen 1 —> navigate to → screen 2 ( sound played ).


That would make game prototypes much more complete and realistic!


Right now, I need to record the interaction and edit / adding sound in a motion/video software.

The current approach to add sounds to your prototype is to add hidden videos, which can be triggered (play/pause) by your interactions.


Hmmm… this is a good suggestion indeed, thanx a lot Chrtz…


I still do think that treating sound as an actual UI dimension ( same as font, colour or size ) would be quite useful!


Well, it actually works just in Paid Pro files… I m on my free personal plan, too bad 😦


@Chrtz can you provide a bit more detail on this? Do I need to link to an external file? When I see click interactions, I don’t see play, pause. Just the usual options. Thanks in advance


Figma

@Judy_John hi there – this Video (Office hours: Prototyping like a Pro - YouTube) by Figma might be a good watch, as they show several approaches of how embedding and using videos.


The links provided by @tank666 are worth to be checked out, too – like always 😉


Thanks for the quick response @tank666 and @Chrtz . I see one of my initial problems is that I only have a sound file and even converting that to MP4 doesn’t provide all the necessary options within Figma. I’ll find a way to convert it to a “video” version and see if that works. In the meantime, great links to useful content.


Thanks again


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I know this has already been asked, but I’d really like a simple way to integrate .mp3 files in my prototype without using Anima which makes it not a Figma prototype anymore


we should be able to add sound effects to prototypes.


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