Hey @Rav, thanks for reaching out and for providing the screen recording!
From what we can see on our end, the issue could be from a combination of things. It appears to be working as expected, but **when setting the variable to 1, you’ll want to also set a conditional to check if it’s checked or not. Then increase or decrease that count variable by +1 / -1. **
You’ve set an interaction on a instance state, and then changed to an alternate state expecting the interaction applied to persist, but that’s not how component set instances work for interactive components. Only overrides on the ‘active’ state can be applied. Your checkbox is also nested inside another instance which could be causing a problem.