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I want to create a main menu for the game in which options can be changed using the keyboard. For example, at the beginning, I have “new game” selected and when I press the down arrow, the selection changes to “loading” and then “Settings”.


Is it possible to prototype such a list without doing each state separately? 3 full screenshots or a component with 3 full list states.


You can create 1 object with variants for the mouse and add the on-hover status to make this list work, but I don’t know how to do it easily for the keyboard.


thx, Magda!

Figma – 4 Jan 24

I solved it this way, but with a larger number of records, it is terribly tedious.


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